changes in arhitecture, some improvments, much optimising and simplify,
many bagfixes and new graphics engine
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@@ -5,5 +5,5 @@ Game_Data::Game_Data(Map *mapp, QObject *parent) :
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{
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map = mapp;
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curWave = 0;
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missingAliens = 0;
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aliens = new Aliens(map);
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}
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