changes in arhitecture, some improvments, much optimising and simplify,
many bagfixes and new graphics engine
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74
aditem.cpp
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74
aditem.cpp
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#include "aditem.h"
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#include <QPainter>
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#include <QDebug>
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ADItem::ADItem(int id, adType type, QList<QImage *> *images_, QRectF geometry, QGraphicsItem *parent) :
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QGraphicsItem(parent)
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{
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m_id = id;
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m_type = type;
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anim = 0;
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images = images_;
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animcount = images->size();
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QSize size = images->at(0)->size();
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staticImage = false;
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if (animcount == 1) staticImage = true;
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if (geometry.isNull()) br = QRect(QPoint(-(size.width()/2), -(size.height()/2)), size);
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else br = geometry;
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if (type == Alien)
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{
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setFlag(QGraphicsItem::ItemIsSelectable);
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barValue = 1.f;
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hasBar = true;
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} else hasBar = false;
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if (staticImage)
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{
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setCacheMode(QGraphicsItem::ItemCoordinateCache);
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img = (*images)[0];
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}
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}
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ADItem::ADItem(QPoint id, QImage *image, QRectF geometry, QGraphicsItem *parent) :
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QGraphicsItem(parent)
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{
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hasBar = true;
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barValue = 0.f;
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m_type = Tower;
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m_tid = id;
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img = image;
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QSize size = img->size();
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if (geometry.isNull()) br = QRect(QPoint(-(size.width()/2),-(size.height()/2)),size);
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else br = geometry;
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staticImage = true;
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setFlag(QGraphicsItem::ItemIsSelectable);
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}
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void ADItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
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{
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if (staticImage)
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painter->drawImage(br,*img);
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else painter->drawImage(br, *(images->at(qRound(anim))));
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if (isSelected())
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{
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painter->setPen(Qt::red);
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painter->drawRect(br);
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}
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}
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QRectF ADItem::boundingRect() const
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{
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return br;
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}
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void ADItem::next(float step)
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{
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if (staticImage) return;
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anim+=step;
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if (qRound(anim) >= animcount)
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anim = 0;
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}
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