added AD editor (not work yet, just for test)
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@@ -7,6 +7,9 @@ adCore::adCore(QObject *parent) :
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//admap = new Map(1);
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//addata = new Game_Data(admap);
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adloader = new Loader();
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addata = adloader->loadlevel(1);
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if (addata != 0) qDebug("Sucsess");
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else qDebug("Error");
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//admap->load();
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//adload->create();
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//adload->readAliens();
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