its just a test, wait a week...

This commit is contained in:
andrey
2010-02-03 09:10:40 +03:00
parent 835518ce1a
commit d20473731f
72 changed files with 679 additions and 37791 deletions

View File

@@ -2,36 +2,27 @@
#define ALIENS_H
#include "basestruct.h"
//#include <vector>
class Aliens
{
public:
Aliens(int TmpDestx, int TmpDesty, int afw, int afh, int alcellsize);
public:
Aliens(GameData *dataAliens);
QVector<Alien> srcAliens;
QVector<Alien> curAliens;
int ** Cells;
int CurWave;
//bool PathIntersect(Alien* Al, Rectangle rect);
QVector<Alien> srcAliens;
QVector<Alien> curAliens;
//bool PathIntersect(Alien* Al, Rectangle rect);
bool AddAlien();
void clearAliens();
void clearCells();
bool recreatePath();
void updateAliens();
QVector<QVector<QPixmap> > AliensPixmaps;
private:
int cellsize;
int ** TmpCells;
int fw, fh;
QPoint DestPoint;
bool WaveTrace(Alien* al);
bool CreatePath(Alien* al);
void InvWaveTrace(QPoint cp, int cnt, Alien* al);
void updateAlienPos(Alien * al);
int loadPixmap(int PicType, QVector<QPixmap> * pixmaps);
bool loadPixmaps(Alien * al);
bool AddAlien();
void clearAliens();
bool CreatePath(Alien* al);
private:
int ** TmpCells;
GameData * data;
QVector< QVector<QPixmap> > AliensPixmaps;
bool WaveTrace(Alien* al);
void InvWaveTrace(QPoint cp, int cnt, Alien* al);
void updateAlienPos(Alien * al);
//int loadAlienImages(int PicType);
};
#endif // ALIENS_H