added triggers onTimer
added map view in ADeditor
This commit is contained in:
@@ -20,7 +20,9 @@ private:
|
||||
Game_Data *gameData;
|
||||
int nextId;
|
||||
|
||||
void doTriggerOnDest(const SplashType &spl, QList <int> * deadIndexes, bool badAl);
|
||||
void doTriggerOnDest(const SplashType &spl, QList <int> * deadIndexes,
|
||||
bool badAl);
|
||||
void doTriggerOnTimer(SplashType * spl, QList <int> * deadIndexes);
|
||||
};
|
||||
|
||||
#endif // SPLASHES_H
|
||||
|
||||
Reference in New Issue
Block a user