added triggers onTimer
added map view in ADeditor
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@@ -14,7 +14,8 @@ SOURCES += main.cpp \
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../map.cpp \
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../player.cpp \
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../game_data.cpp \
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triggermodel.cpp
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triggermodel.cpp \
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mapmodel.cpp
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HEADERS += mainwindow.h \
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../loader.h \
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alienmodel.h \
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@@ -24,7 +25,8 @@ HEADERS += mainwindow.h \
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../map.h \
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../player.h \
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../game_data.h \
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triggermodel.h
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triggermodel.h \
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mapmodel.h
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FORMS += mainwindow.ui
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TRANSLATIONS += adeditor_ru.ts
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RESOURCES += ADeditor.qrc
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