fix bug in del tower and some ui changes
This commit is contained in:
150
data2.xml
150
data2.xml
@@ -3,9 +3,10 @@
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<aliens>
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<alien speed="0.05" imageType="1" prise="1" id="1" score="12" name="Monstr 1" health="15"/>
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<alien speed="0.02" imageType="1" prise="100" id="4" score="10" name="test" health="1000"/>
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<alien speed="0.03" imageType="1" prise="4" id="10" score="99" name="first" health="50"/>
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<alien regeneration="3" speed="0.01" imageType="1" prise="10" armor="1.5" id="12" score="99" name="MMMM" health="200"/>
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<alien speed="0.05" imageType="1" prise="10" id="33" score="99" name="Mega Alien" health="888"/>
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<alien speed="0.1" imageType="1" prise="2" id="2" score="99" name="monstr 2" health="30"/>
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<alien speed="0.05" imageType="1" prise="5" id="3" score="99" name="monstr 3" health="100"/>
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<alien speed="0.15" imageType="1" prise="5" id="5" score="99" name="super monstr" health="200" armor="10"/>
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<alien speed="0.05" imageType="1" prise="100" id="6" score="10" name="test" health="1000" regeneration="20"/>
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</aliens>
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<maps>
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<map width="16" imageType="10" height="16" id="1" data="AAAERHicY2BgEGAA4v///0hQgmFmAGlGcjCxZuCTHzUDuxkMDOr85JrBwKC0A8kMJlwYagYOeYgZ+NXgNwMtPEbNINIMIsynOO8DAG0r1Q0=" name="My Map" maxPlayers="2"/>
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@@ -17,33 +18,103 @@
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<wave prise="7" timeout="30" id="2"/>
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<wave prise="10" timeout="30" id="3"/>
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<wave prise="20" timeout="30" id="4"/>
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<wave prise="50" timeout="10" id="5"/>
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<wave prise="100" timeout="20" id="6"/>
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<wave prise="200" timeout="5" id="7"/>
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<wave prise="1000" timeout="50" id="8"/>
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<wave prise="20" timeout="10" id="5"/>
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<wave prise="20" timeout="20" id="6"/>
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<wave prise="20" timeout="5" id="7"/>
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<wave prise="20" timeout="50" id="8"/>
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<wave prise="20" timeout="10" id="9"/>
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<wave prise="20" timeout="10" id="10"/>
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<wave prise="20" timeout="10" id="11"/>
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<wave prise="20" timeout="10" id="12"/>
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<wave prise="20" timeout="10" id="13"/>
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<wave prise="20" timeout="10" id="14"/>
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<wave prise="20" timeout="10" id="16"/>
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<wave prise="20" timeout="10" id="17"/>
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<wave prise="20" timeout="10" id="18"/>
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<wave prise="20" timeout="10" id="19"/>
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<wave prise="20" timeout="10" id="20"/>
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<wave prise="20" timeout="10" id="21"/>
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<wave prise="20" timeout="10" id="22"/>
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<wave prise="20" timeout="10" id="23"/>
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<wave prise="20" timeout="10" id="24"/>
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<wave prise="20" timeout="10" id="25"/>
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<wave prise="20" timeout="10" id="26"/>
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<wave prise="20" timeout="10" id="27"/>
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<wave prise="20" timeout="3" id="28"/>
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<wave prise="20" timeout="5" id="29"/>
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<wave prise="20" timeout="1" id="30"/>
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</waves>
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<levels>
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<level map="3" id="1" score="286154272" name="First Level"/>
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<level map="3" id="1" score="22896048" name="First Level"/>
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</levels>
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<waveParts>
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<wavePart alien="1" count="1" wave="1"/>
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<wavePart alien="1" count="2" wave="2"/>
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<wavePart alien="1" count="3" wave="3"/>
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<wavePart alien="1" count="5" wave="4"/>
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<wavePart alien="1" count="20" wave="5"/>
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<wavePart alien="4" count="1" wave="6"/>
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<wavePart alien="4" count="10" wave="7"/>
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<wavePart alien="4" count="100" wave="8"/>
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<wavePart alien="2" count="3" wave="4"/>
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<wavePart alien="1" count="5" wave="5"/>
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<wavePart alien="2" count="5" wave="6"/>
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<wavePart alien="2" count="10" wave="7"/>
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<wavePart alien="1" count="30" wave="8"/>
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<wavePart alien="4" count="1" wave="9"/>
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<wavePart alien="3" count="3" wave="10"/>
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<wavePart alien="3" count="5" wave="11"/>
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<wavePart alien="3" count="10" wave="12"/>
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<wavePart alien="3" count="10" wave="13"/>
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<wavePart alien="2" count="10" wave="13"/>
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<wavePart alien="4" count="3" wave="14"/>
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<wavePart alien="3" count="30" wave="15"/>
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<wavePart alien="3" count="50" wave="16"/>
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<wavePart alien="4" count="5" wave="17"/>
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<wavePart alien="4" count="10" wave="18"/>
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<wavePart alien="4" count="30" wave="19"/>
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<wavePart alien="5" count="1" wave="20"/>
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<wavePart alien="4" count="50" wave="21"/>
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<wavePart alien="5" count="3" wave="22"/>
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<wavePart alien="5" count="10" wave="23"/>
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<wavePart alien="1" count="10" wave="24"/>
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<wavePart alien="2" count="10" wave="24"/>
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<wavePart alien="3" count="10" wave="24"/>
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<wavePart alien="4" count="10" wave="24"/>
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<wavePart alien="5" count="10" wave="24"/>
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<wavePart alien="6" count="1" wave="25"/>
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<wavePart alien="6" count="3" wave="26"/>
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<wavePart alien="6" count="10" wave="27"/>
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<wavePart alien="5" count="300" wave="28"/>
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<wavePart alien="6" count="100" wave="29"/>
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<wavePart alien="6" count="1000" wave="30"/>
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</waveParts>
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<wavesOnLevels>
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<waveOnLevel wave="8" level="1"/>
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<waveOnLevel wave="7" level="1"/>
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<waveOnLevel wave="6" level="1"/>
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<waveOnLevel wave="5" level="1"/>
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<waveOnLevel wave="4" level="1"/>
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<waveOnLevel wave="3" level="1"/>
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<waveOnLevel wave="2" level="1"/>
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<waveOnLevel wave="1" level="1"/>
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<waveOnLevel wave="2" level="1"/>
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<waveOnLevel wave="3" level="1"/>
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<waveOnLevel wave="4" level="1"/>
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<waveOnLevel wave="5" level="1"/>
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<waveOnLevel wave="6" level="1"/>
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<waveOnLevel wave="7" level="1"/>
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<waveOnLevel wave="8" level="1"/>
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<waveOnLevel wave="9" level="1"/>
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<waveOnLevel wave="10" level="1"/>
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<waveOnLevel wave="11" level="1"/>
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<waveOnLevel wave="12" level="1"/>
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<waveOnLevel wave="13" level="1"/>
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<waveOnLevel wave="14" level="1"/>
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<waveOnLevel wave="15" level="1"/>
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<waveOnLevel wave="16" level="1"/>
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<waveOnLevel wave="17" level="1"/>
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<waveOnLevel wave="18" level="1"/>
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<waveOnLevel wave="19" level="1"/>
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<waveOnLevel wave="20" level="1"/>
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<waveOnLevel wave="21" level="1"/>
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<waveOnLevel wave="22" level="1"/>
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<waveOnLevel wave="23" level="1"/>
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<waveOnLevel wave="24" level="1"/>
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<waveOnLevel wave="25" level="1"/>
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<waveOnLevel wave="26" level="1"/>
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<waveOnLevel wave="27" level="1"/>
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<waveOnLevel wave="28" level="1"/>
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<waveOnLevel wave="29" level="1"/>
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<waveOnLevel wave="30" level="1"/>
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</wavesOnLevels>
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<splashes>
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<splash speed="0.2" imageType="5" lifetime="9999" ZValue="0" compositionMode="Source" animSpeed="1" id="1" name="rocket"/>
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@@ -57,47 +128,48 @@
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<splash speed="0.5" imageType="16" lifetime="100" ZValue="1.4013e-45" autoControl="true" compositionMode="Source" animSpeed="9.30575e-29" id="9" name="burn" keepOnAlien="true"/>
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</splashes>
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<towers>
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<tower imageType="8" radius="12" expByKill="0.1" expByShot="0.15" buildTime="50" splash="2" reload="15" id="1" name="rocket launcher 2" cost="5" expByDamage="0.04"/>
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<tower imageType="2" radius="3" expByKill="0.2" expByShot="0.1" buildTime="25" splash="3" reload="50" id="2" name="tower 1" cost="7" expByDamage="0.1"/>
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<tower imageType="3" radius="5" expByKill="0.1" expByShot="0.15" buildTime="20" splash="1" reload="50" id="3" name="rocket launcher" cost="3" expByDamage="0.04"/>
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<tower imageType="12" radius="3" expByKill="0.2" expByShot="0.1" buildTime="25" splash="3" reload="35" id="4" name="tower 1-2" cost="15" expByDamage="0.1"/>
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<tower imageType="13" radius="4" expByKill="0.2" expByShot="0.1" buildTime="25" splash="3" reload="15" id="5" name="tower 1-3" cost="25" expByDamage="0.1"/>
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<tower imageType="14" radius="3" expByKill="0.2" expByShot="0.1" buildTime="20" splash="8" reload="20" id="6" name="firethrower" cost="10" expByDamage="0.1"/>
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<tower imageType="8" radius="12" expByKill="0.1" expByShot="0.15" buildTime="500" splash="2" reload="10" id="1" name="rocket launcher 2" cost="4000" expByDamage="0.04"/>
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<tower imageType="2" radius="3" expByKill="0.2" expByShot="0.1" buildTime="25" splash="3" reload="50" id="2" name="tower 1" cost="10" expByDamage="0.1"/>
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<tower imageType="3" radius="5" expByKill="0.1" expByShot="0.15" buildTime="200" splash="1" reload="50" id="3" name="rocket launcher" cost="1000" expByDamage="0.04"/>
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<tower imageType="12" radius="3" expByKill="0.2" expByShot="0.1" buildTime="50" splash="3" reload="35" id="4" name="tower 1-2" cost="150" expByDamage="0.1"/>
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<tower imageType="13" radius="4" expByKill="0.2" expByShot="0.1" buildTime="100" splash="3" reload="15" id="5" name="tower 1-3" cost="250" expByDamage="0.1"/>
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<tower imageType="14" radius="3" expByKill="0.2" expByShot="0.1" buildTime="20" splash="8" reload="20" id="6" name="firethrower" cost="90000" expByDamage="0.1"/>
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</towers>
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<triggers>
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<trigger damage="2" childAim="noAim" radius="2" count="1" type="onAlienInRadius" id="1" name="fire shot"/>
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<trigger damage="2" childAim="noAim" radius="2" count="1" type="onDestination" id="1" name="fire shot"/>
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<trigger damage="5" childAim="noAim" delParent="true" count="1" type="onDestination" id="2" name="shot"/>
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<trigger damage="1" childAim="noAim" radius="2.5" delParent="true" count="1" type="onDestination" id="3" name="explosion"/>
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<trigger damage="25" childAim="noAim" radius="2.5" delParent="true" count="1" type="onDestination" id="3" name="explosion"/>
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<trigger childAim="noAim" count="1" type="onTimer" id="4" name="smoke" timer="3"/>
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<trigger damage="20" childAim="noAim" delParent="true" type="onDestination" id="5" name="shot"/>
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<trigger damage="0.2" childAim="parentAim" type="onTimer" id="6" name="burn" timer="2"/>
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</triggers>
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<chains>
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<chain tower="1" trigger="3" child="4" parent="2"/>
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<chain tower="1" trigger="4" child="5" parent="2"/>
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<chain tower="1" trigger="3" child="4" parent="2"/>
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<chain tower="2" trigger="2" child="7" parent="3"/>
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<chain tower="3" trigger="3" child="4" parent="1"/>
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<chain tower="3" trigger="4" child="5" parent="1"/>
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<chain tower="3" trigger="3" child="4" parent="1"/>
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<chain tower="4" trigger="2" child="7" parent="3"/>
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<chain tower="5" trigger="5" parent="3"/>
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<chain tower="6" trigger="6" parent="9"/>
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<chain tower="6" trigger="1" child="9" parent="8"/>
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<chain tower="6" trigger="6" parent="9"/>
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</chains>
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<towersOnLevels>
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<towerOnLevel tower="6" level="1"/>
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<towerOnLevel tower="5" level="1"/>
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<towerOnLevel tower="4" level="1"/>
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<towerOnLevel tower="3" level="1"/>
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<towerOnLevel tower="2" level="1"/>
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<towerOnLevel tower="1" level="1"/>
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<towerOnLevel tower="2" level="1"/>
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<towerOnLevel tower="3" level="1"/>
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<towerOnLevel tower="4" level="1"/>
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<towerOnLevel tower="5" level="1"/>
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<towerOnLevel tower="6" level="1"/>
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</towersOnLevels>
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<morphs>
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<morph from="2" expRequired="0" to="4" cost="10"/>
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<morph from="4" expRequired="0.5" to="5" cost="40"/>
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<morph from="5" expRequired="10" to="3" cost="100"/>
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<morph from="5" expRequired="10" to="1" cost="200"/>
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<morph from="3" expRequired="10" to="1" cost="500"/>
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<morph from="5" expRequired="10" to="3" cost="150"/>
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</morphs>
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<animations>
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<animation pathes="images/Splashes/Blood.png" id="17" name="blood"/>
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<animation pathes="images/Aliens/Al_00_0.png;images/Aliens/Al_00_1.png;images/Aliens/Al_00_2.png;images/Aliens/Al_00_3.png;images/Aliens/Al_00_4.png;images/Aliens/Al_00_5.png;images/Aliens/Al_00_6.png;images/Aliens/Al_00_7.png;images/Aliens/Al_00_8.png;images/Aliens/Al_00_9.png;images/Aliens/Al_00_10.png;images/Aliens/Al_00_11.png;images/Aliens/Al_00_12.png;images/Aliens/Al_00_13.png;images/Aliens/Al_00_14.png;images/Aliens/Al_00_15.png;images/Aliens/Al_00_16.png;images/Aliens/Al_00_17.png;images/Aliens/Al_00_18.png;images/Aliens/Al_00_19.png" id="1" name="alien"/>
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<animation pathes="images/Towers/00_0.png" id="2" name="tower 1"/>
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<animation pathes="images/Towers/01_0.png" id="3" name="rocket tower 1"/>
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@@ -106,7 +178,7 @@
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<animation pathes="images/Splashes/smoke_0001.png;images/Splashes/smoke_0002.png;images/Splashes/smoke_0003.png;images/Splashes/smoke_0004.png;images/Splashes/smoke_0005.png;images/Splashes/smoke_0006.png;images/Splashes/smoke_0007.png;images/Splashes/smoke_0008.png;images/Splashes/smoke_0009.png;images/Splashes/smoke_0010.png;images/Splashes/smoke_0011.png;images/Splashes/smoke_0012.png;images/Splashes/smoke_0013.png;images/Splashes/smoke_0014.png;images/Splashes/smoke_0015.png;images/Splashes/smoke_0016.png;images/Splashes/smoke_0017.png;images/Splashes/smoke_0018.png;images/Splashes/smoke_0019.png;images/Splashes/smoke_0020.png;images/Splashes/smoke_0021.png;images/Splashes/smoke_0022.png;images/Splashes/smoke_0023.png;images/Splashes/smoke_0024.png;images/Splashes/smoke_0025.png;images/Splashes/smoke_0026.png;images/Splashes/smoke_0027.png;images/Splashes/smoke_0028.png;images/Splashes/smoke_0029.png" id="6" name="smoke"/>
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<animation pathes="images/Splashes/Shot_0.png" id="7" name="shot"/>
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<animation pathes="images/Towers/01_6.png" id="8" name="rocket tower 2"/>
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<animation pathes="images/Splashes/expl_blood_00.png;images/Splashes/expl_blood_01.png;images/Splashes/expl_blood_02.png;images/Splashes/expl_blood_03.png;images/Splashes/expl_blood_04.png;images/Splashes/expl_blood_05.png;images/Splashes/expl_blood_06.png;images/Splashes/expl_blood_07.png;images/Splashes/expl_blood_08.png;images/Splashes/expl_blood_09.png" id="9" name="blood"/>
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<animation pathes="images/Splashes/expl_blood_00.png;images/Splashes/expl_blood_01.png;images/Splashes/expl_blood_02.png;images/Splashes/expl_blood_03.png;images/Splashes/expl_blood_04.png;images/Splashes/expl_blood_05.png;images/Splashes/expl_blood_06.png;images/Splashes/expl_blood_07.png;images/Splashes/expl_blood_08.png;images/Splashes/expl_blood_09.png" id="9" name="expl_blood"/>
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<animation pathes="images/Interface/select_tower_0000.png;images/Interface/select_tower_0001.png;images/Interface/select_tower_0002.png;images/Interface/select_tower_0003.png;images/Interface/select_tower_0004.png;images/Interface/select_tower_0005.png;images/Interface/select_tower_0006.png;images/Interface/select_tower_0007.png;images/Interface/select_tower_0008.png;images/Interface/select_tower_0009.png;images/Interface/select_tower_0010.png;images/Interface/select_tower_0011.png;images/Interface/select_tower_0012.png;images/Interface/select_tower_0013.png;images/Interface/select_tower_0014.png;images/Interface/select_tower_0015.png;images/Interface/select_tower_0016.png;images/Interface/select_tower_0017.png;images/Interface/select_tower_0018.png;images/Interface/select_tower_0019.png;images/Interface/select_tower_0020.png;images/Interface/select_tower_0021.png;images/Interface/select_tower_0022.png;images/Interface/select_tower_0023.png;images/Interface/select_tower_0024.png;images/Interface/select_tower_0025.png;images/Interface/select_tower_0026.png;images/Interface/select_tower_0027.png;images/Interface/select_tower_0028.png;images/Interface/select_tower_0029.png;images/Interface/select_tower_0030.png;images/Interface/select_tower_0031.png;images/Interface/select_tower_0032.png;images/Interface/select_tower_0033.png;images/Interface/select_tower_0034.png;images/Interface/select_tower_0035.png;images/Interface/select_tower_0036.png;images/Interface/select_tower_0037.png;images/Interface/select_tower_0038.png;images/Interface/select_tower_0039.png;images/Interface/select_tower_0040.png;images/Interface/select_tower_0041.png;images/Interface/select_tower_0042.png;images/Interface/select_tower_0043.png;images/Interface/select_tower_0044.png;images/Interface/select_tower_0045.png;images/Interface/select_tower_0046.png;images/Interface/select_tower_0047.png;images/Interface/select_tower_0048.png;images/Interface/select_tower_0049.png;images/Interface/select_tower_0050.png" id="10" name="tower select"/>
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<animation pathes="images/Interface/select_alien_0000.png;images/Interface/select_alien_0001.png;images/Interface/select_alien_0002.png;images/Interface/select_alien_0003.png;images/Interface/select_alien_0004.png;images/Interface/select_alien_0005.png;images/Interface/select_alien_0006.png;images/Interface/select_alien_0007.png;images/Interface/select_alien_0008.png;images/Interface/select_alien_0009.png;images/Interface/select_alien_0010.png;images/Interface/select_alien_0011.png;images/Interface/select_alien_0012.png;images/Interface/select_alien_0013.png;images/Interface/select_alien_0014.png;images/Interface/select_alien_0015.png;images/Interface/select_alien_0016.png;images/Interface/select_alien_0017.png;images/Interface/select_alien_0018.png;images/Interface/select_alien_0019.png;images/Interface/select_alien_0020.png;images/Interface/select_alien_0021.png;images/Interface/select_alien_0022.png;images/Interface/select_alien_0023.png;images/Interface/select_alien_0024.png;images/Interface/select_alien_0025.png;images/Interface/select_alien_0026.png;images/Interface/select_alien_0027.png;images/Interface/select_alien_0028.png;images/Interface/select_alien_0029.png;images/Interface/select_alien_0030.png;images/Interface/select_alien_0031.png;images/Interface/select_alien_0032.png;images/Interface/select_alien_0033.png;images/Interface/select_alien_0034.png;images/Interface/select_alien_0035.png;images/Interface/select_alien_0036.png;images/Interface/select_alien_0037.png;images/Interface/select_alien_0038.png;images/Interface/select_alien_0039.png;images/Interface/select_alien_0040.png;images/Interface/select_alien_0041.png;images/Interface/select_alien_0042.png;images/Interface/select_alien_0043.png;images/Interface/select_alien_0044.png;images/Interface/select_alien_0045.png;images/Interface/select_alien_0046.png;images/Interface/select_alien_0047.png;images/Interface/select_alien_0048.png;images/Interface/select_alien_0049.png;images/Interface/select_alien_0050.png" id="11" name="alien select"/>
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<animation pathes="images/Towers/00_1.png" id="12" name="tower 1-2"/>
|
||||
|
||||
Reference in New Issue
Block a user