correct core module with new types
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@@ -1,10 +1,9 @@
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#ifndef GAME_DATA_H
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#define GAME_DATA_H
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#include <QObject>
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#include <QHash>
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#include "player.h"
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#include "base_types.h"
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#include "map.h"
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class Game_Data : public QObject
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{
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@@ -13,8 +12,10 @@ public:
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explicit Game_Data(Map * map, QObject *parent = 0);
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QList <srcAlienType> srcAliens;
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QHash <int,AlienType> curAliens;
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QHash <QPoint,TowerType> curTowers;
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QList <srcSplashType> srcSplashes;
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QList <srcTriggerType> srTriggers;
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QHash <int,SplashType> curSplashes;
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QHash <QPoint,TowerType> curTowers;
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QList <WaveType> waves;
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QList <Player *> players;
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Map * map;
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