correct core module with new types

This commit is contained in:
2010-08-23 14:40:52 +03:00
parent 191e5ed1a1
commit 9c8f9fb98c
15 changed files with 146 additions and 103 deletions

View File

@@ -1,10 +1,9 @@
#ifndef GAME_DATA_H
#define GAME_DATA_H
#include <QObject>
#include <QHash>
#include "player.h"
#include "base_types.h"
#include "map.h"
class Game_Data : public QObject
{
@@ -13,8 +12,10 @@ public:
explicit Game_Data(Map * map, QObject *parent = 0);
QList <srcAlienType> srcAliens;
QHash <int,AlienType> curAliens;
QHash <QPoint,TowerType> curTowers;
QList <srcSplashType> srcSplashes;
QList <srcTriggerType> srTriggers;
QHash <int,SplashType> curSplashes;
QHash <QPoint,TowerType> curTowers;
QList <WaveType> waves;
QList <Player *> players;
Map * map;