@@ -1,8 +1,6 @@
#ifndef ALIENS_H
#define ALIENS_H
#include <QObject>
#include "game_data.h"
@@ -14,7 +12,6 @@ public:
void AddAlien(int srcId);
void nextWave();
void update();
int size() const {return gameData->curAliens.size();}
signals:
public slots:
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