some bugfix in splashes
This commit is contained in:
@@ -20,7 +20,7 @@ AD_Core::AD_Core(QObject *parent) :
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adtowers = new Towers(addata);
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adsplashes = new Splashes(addata);
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connect(addata->map,SIGNAL(recreateAlienPath(bool*)),adaliens,SLOT(retrace(bool*)));
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connect(adtowers,SIGNAL(shot(srcSplashType,int,TowerType)),adsplashes,SLOT(addSplash(srcSplashType,int,TowerType)));
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connect(adtowers,SIGNAL(shot(QPoint)),adsplashes,SLOT(addSplash(QPoint)));
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// adaliens->addAlien(0);
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// adaliens->AddAlien(0);
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// adaliens->AddAlien(0);
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@@ -58,6 +58,7 @@
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<value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value>
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<value key="QtVersionId" type="int">0</value>
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<value key="ToolChain" type="int">0</value>
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<value key="addQDumper" type=""></value>
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<value key="buildConfiguration" type="int">2</value>
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</valuemap>
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</data>
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@@ -66,6 +67,7 @@
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<valuemap type="QVariantMap">
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<value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Release</value>
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<value key="QtVersionId" type="int">0</value>
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<value key="addQDumper" type=""></value>
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<value key="buildConfiguration" type="int">0</value>
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</valuemap>
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</data>
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@@ -166,6 +168,46 @@
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<variable>buildconfiguration-Debug-cleanstep0</variable>
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<valuemap type="QVariantMap">
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<value key="ProjectExplorer.BuildConfiguration.DisplayName" type="QString">Debug</value>
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<valuelist key="abstractProcess.Environment" type="QVariantList">
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<value type="QString">DBUS_SESSION_BUS_ADDRESS=unix:abstract=/tmp/dbus-wExeabp7q4,guid=18815993df3603fdc64a3f6d4c7b5822</value>
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<value type="QString">DEFAULTS_PATH=/usr/share/gconf/gnome.default.path</value>
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<value type="QString">DESKTOP_SESSION=gnome</value>
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<value type="QString">DISPLAY=:0.0</value>
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<value type="QString">GDMSESSION=gnome</value>
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<value type="QString">GDM_KEYBOARD_LAYOUT=us</value>
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<value type="QString">GDM_LANG=ru_RU.UTF-8</value>
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<value type="QString">GNOME_DESKTOP_SESSION_ID=this-is-deprecated</value>
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<value type="QString">GNOME_KEYRING_CONTROL=/tmp/keyring-4vN5uf</value>
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<value type="QString">GTK_MODULES=canberra-gtk-module</value>
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<value type="QString">HOME=/home/andrey</value>
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<value type="QString">LANG=ru_RU.UTF-8</value>
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<value type="QString">LD_LIBRARY_PATH=/usr/lib/qtcreator:</value>
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<value type="QString">LOGNAME=andrey</value>
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<value type="QString">MANDATORY_PATH=/usr/share/gconf/gnome.mandatory.path</value>
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<value type="QString">ORBIT_SOCKETDIR=/tmp/orbit-andrey</value>
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<value type="QString">PATH=/usr/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games</value>
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<value type="QString">PWD=/home/andrey</value>
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<value type="QString">QTDIR=/usr/share/qt4</value>
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<value type="QString">SESSION_MANAGER=local/buull-eeePC:@/tmp/.ICE-unix/1205,unix/buull-eeePC:/tmp/.ICE-unix/1205</value>
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<value type="QString">SHELL=/bin/bash</value>
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<value type="QString">SPEECHD_PORT=6561</value>
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<value type="QString">SSH_AGENT_PID=1239</value>
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<value type="QString">SSH_AUTH_SOCK=/tmp/keyring-4vN5uf/ssh</value>
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<value type="QString">USER=andrey</value>
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<value type="QString">USERNAME=andrey</value>
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<value type="QString">XAUTHORITY=/var/run/gdm/auth-for-andrey-x9URui/database</value>
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<value type="QString">XDG_CONFIG_DIRS=/etc/xdg/xdg-gnome:/etc/xdg</value>
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<value type="QString">XDG_DATA_DIRS=/usr/share/gnome:/usr/local/share/:/usr/share/</value>
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<value type="QString">XDG_SESSION_COOKIE=f0649decca52f2beb55c9ea74ad1d028-1283151906.338331-318132279</value>
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</valuelist>
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<value key="abstractProcess.IgnoreReturnValue" type="bool">true</value>
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<valuelist key="abstractProcess.arguments" type="QVariantList">
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<value type="QString">clean</value>
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<value type="QString">-w</value>
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</valuelist>
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<value key="abstractProcess.command" type="QString">/usr/bin/make</value>
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<value key="abstractProcess.enabled" type="bool">true</value>
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<value key="abstractProcess.workingDirectory" type="QString">/home/andrey/AD/aliendefender</value>
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<value key="cleanConfig" type="bool">true</value>
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<valuelist key="makeargs" type="QVariantList">
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<value type="QString">clean</value>
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22
base_types.h
22
base_types.h
@@ -62,6 +62,7 @@ struct srcTriggerType
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nearlestAlien
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};
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int childId; // =-1 for none birth splash (e.q. only damage)
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aimType childAim;
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bool delParent;
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float damage;
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float radius;
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@@ -72,13 +73,26 @@ struct srcTriggerType
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};
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struct TriggerType
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struct TriggerOnDest
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{
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int src;
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};
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struct TriggerOnTimer
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{
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int src;
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unsigned int timer;
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};
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struct TriggerOnAlien
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{
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int src;
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QList <int> triggerAliens;
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};
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struct srcSplashType
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{
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QString name;
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@@ -96,12 +110,16 @@ struct SplashType
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int imgType;
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int src;
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QPoint TowerId; // parent tower (-1;-1) for null parent
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int srcTower;
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int PlayerId;
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int AlienId; // aim alien (different from tower.AlienId)
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QPointF destination;
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int life; // in ticks
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float angle; // -180 .. 180
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QPointF pos;
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QList <TriggerType> triggers;
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QList <TriggerOnAlien> trigsOnAlien;
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QList <TriggerOnDest> trigsOnDest;
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QList <TriggerOnTimer> trigsOnTimer;
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};
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@@ -372,6 +372,8 @@ void Loader::fillTowerChains(QList <tbChain> * chlist, QList <int> * trigIds, sr
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strigt.randomPosRadius = tbtrig.randomPosRadius;
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strigt.timer = tbtrig.timer;
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strigt.type = tbtrig.type;
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strigt.childAim = tbtrig.childAim;
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strigt.childId = -1;
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stt->triggers.append(strigt);
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trigIds->append(trigid);
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}
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131
splashes.cpp
131
splashes.cpp
@@ -11,8 +11,11 @@ Splashes::Splashes(Game_Data *gd, QObject *parent) :
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bool Splashes::addSplash(int srcId, QPointF pos)
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{
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qFatal("don't use this function addSplash(int srcId, QPointF pos)");
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if (srcId < 0 || srcId >= gameData->srcSplashes.size())
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qDebug("don't use this function addSplash(int srcId, QPointF pos)");
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return false;
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// FIXME: говнокод
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// TODO: find and correct errors here
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/* if (srcId < 0 || srcId >= gameData->srcSplashes.size())
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{
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qCritical("ERROR out of splashes range");
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return false;
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@@ -42,36 +45,61 @@ bool Splashes::addSplash(int srcId, QPointF pos)
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}
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gameData->curSplashes.insert(spl.id,spl);
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nextId++;
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return true;
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return true;*/
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}
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void Splashes::addSplash(srcSplashType src, int index, TowerType tw)
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void Splashes::addSplash(QPoint curTowerId)
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{
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SplashType spl;
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spl.id = nextId;
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spl.TowerId = tw.pos;
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if (!gameData->curAliens.contains(tw.aim))
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qFatal("Error finding splash aim! Tower has nvalid aim!");
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spl.destination = gameData->curAliens.value(tw.aim).pos;
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if (src.autoControl)
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spl.AlienId = tw.aim;
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else
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spl.AlienId = -1;
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spl.angle = tw.angle; // FIXME: tower not rotate
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spl.pos = tw.pos; // FIXME: pos not in center or left-angle of tower
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spl.imgType = src.imgType;
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spl.life = 0;
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spl.src = index;
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TriggerType trig;
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for(int i=0; i<src.triggerIndexes.size(); i++)
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if (gameData->curTowers.contains(curTowerId))
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{
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trig.timer = gameData->players.at(tw.PlayerId)->srcTowers.at(tw.src).triggers.at(src.triggerIndexes.at(i)).timer;
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trig.src = src.triggerIndexes.at(i);
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spl.triggers.push_back(trig);
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TowerType tw = gameData->curTowers.value(curTowerId);
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srcSplashType src = gameData->players.at(tw.PlayerId)->srcTowers.at(tw.src).splashes.at(0);
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SplashType spl;
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spl.id = nextId;
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spl.TowerId = curTowerId;
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spl.srcTower = tw.src;
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spl.PlayerId = tw.PlayerId;
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if (!gameData->curAliens.contains(tw.aim))
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qFatal("Error finding splash aim! Tower has nvalid aim!");
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spl.destination = gameData->curAliens.value(tw.aim).pos;
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if (src.autoControl)
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spl.AlienId = tw.aim;
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else
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spl.AlienId = -1;
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spl.angle = tw.angle;
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spl.pos = tw.pos; // FIXME: splash do not create in center or left-angle of tower, it must be in tower's side
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spl.imgType = src.imgType;
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spl.life = 0;
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spl.src = 0;
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//TriggerType trig;
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for(int i=0; i<src.triggerIndexes.size(); i++)
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{
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srcTriggerType trig;
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TriggerOnDest tod;
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TriggerOnAlien toa;
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TriggerOnTimer tot;
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trig = gameData->players.at(tw.PlayerId)->srcTowers.at(tw.src).triggers.at(src.triggerIndexes.at(i));
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switch (trig.type)
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{
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case srcTriggerType::onDestination :
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tod.src = src.triggerIndexes.at(i);
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spl.trigsOnDest.append(tod);
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break;
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case srcTriggerType::onAlienInRadius :
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toa.src = src.triggerIndexes.at(i);
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spl.trigsOnAlien.append(toa);
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break;
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case srcTriggerType::onTimer :
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tot.src = src.triggerIndexes.at(i);
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tot.timer = trig.timer;
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spl.trigsOnTimer.append(tot);
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break;
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}
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}
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gameData->curSplashes.insert(spl.id,spl);
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nextId++;
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}
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gameData->curSplashes.insert(spl.id,spl);
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nextId++;
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}
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@@ -94,30 +122,39 @@ void Splashes::update()
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//isTowerSplash = true;
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//if (!isTowerSplash)
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// src = gameData->srcSplashes.at(spl.src);
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if (src.autoControl)
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if (src.autoControl)
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{
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bool badAl = false;
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if (gameData->curAliens.contains(spl.AlienId))
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spl.destination = gameData->curAliens.value(spl.AlienId).pos;
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else
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badAl = true;
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if (distance2(spl.pos, spl.destination) < src.speed*src.speed)
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{
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if (distance2(spl.pos, spl.destination) < src.speed*src.speed)
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if (badAl)
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deadIndexes.push_back(spl.id);
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if (gameData->curAliens.contains(spl.AlienId))
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spl.destination = gameData->curAliens.value(spl.AlienId).pos;
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arctg = std::atan2(spl.pos.x() - spl.destination.x(),spl.pos.y() - spl.destination.y());
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//if (tmpdy < 0) arctg=arctg+M_PI;
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angl = 180.0f*(-arctg)/M_PI;
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spl.angle = angl;
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spl.pos.setX(spl.pos.x()
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-src.speed*std::sin(arctg));
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spl.pos.setY(spl.pos.y()
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-src.speed*std::cos(arctg));
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} else {
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if (!gameData->map->rect().contains(spl.pos.toPoint()))
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deadIndexes.push_back(spl.id);
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spl.pos.setX(spl.pos.x()
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-src.speed*std::sin(-spl.angle*M_PI/180.f));
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spl.pos.setY(spl.pos.y()
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-src.speed*std::cos(-spl.angle*M_PI/180.f));
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spl.pos = spl.destination;
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for (int k=0; k<spl.trigsOnDest.size(); k++)
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{
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// TODO: activate trigger
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}
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}
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arctg = std::atan2(spl.pos.x() - spl.destination.x(),spl.pos.y() - spl.destination.y());
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//if (tmpdy < 0) arctg=arctg+M_PI;
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angl = 180.0f*(-arctg)/M_PI;
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spl.angle = angl;
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spl.pos.setX(spl.pos.x()
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-src.speed*std::sin(arctg));
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spl.pos.setY(spl.pos.y()
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-src.speed*std::cos(arctg));
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} else {
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if (!gameData->map->rect().contains(spl.pos.toPoint()))
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deadIndexes.push_back(spl.id);
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spl.pos.setX(spl.pos.x()
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-src.speed*std::sin(-spl.angle*M_PI/180.f));
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spl.pos.setY(spl.pos.y()
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-src.speed*std::cos(-spl.angle*M_PI/180.f));
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}
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// TODO: smooth splash rotate
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// TODO: activate trigger and more...
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gameData->curSplashes.insert(spl.id,spl);
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@@ -14,7 +14,7 @@ public:
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signals:
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public slots:
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void addSplash(srcSplashType src, int index, TowerType tw);
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void addSplash(QPoint towerId);
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private:
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Game_Data *gameData;
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@@ -96,7 +96,7 @@ void Towers::update()
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if ((*i).aim > 0)
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{
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(*i).reload = 0;
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emit shot(stw.splashes.at(0), 0, (*i));
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emit shot((*i).pos);
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//qDebug("shot!");
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}
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}
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Reference in New Issue
Block a user