added animation
but not full in ADeditor
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@@ -27,6 +27,7 @@ void Splashes::addSplash(int player, int srcTower, int srcId, QPointF pos, QPoin
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}
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spl.angle = 180.0f*(- std::atan2(spl.pos.x() - spl.destination.x(),spl.pos.y() - spl.destination.y()))/M_PI;
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spl.imgType = src.imgType;
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spl.animIndex = 0;
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spl.life = 0;
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spl.src = srcId;
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srcTriggerType trig;
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