added animation
but not full in ADeditor
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@@ -12,6 +12,7 @@
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#include "splashmodel.h"
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#include "triggermodel.h"
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#include "mapmodel.h"
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#include "animationmodel.h"
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namespace Ui {
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class MainWindow;
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@@ -34,13 +35,17 @@ private:
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SplashModel * splModel;
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TriggerModel* trigModel;
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MapModel * mapModel;
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AnimationModel * animModel;
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QGraphicsScene * mapScene;
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bool isSaved;
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void refresh_lwImages(QStringList pathes);
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void closeEvent(QCloseEvent *);
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private slots:
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void on_cbTrigChildAim_currentIndexChanged(int index);
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void on_pbImgDel_clicked();
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void on_pbImgAdd_clicked();
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void on_cbTrigChildAim_currentIndexChanged(int index);
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void on_cbTrigType_currentIndexChanged(int index);
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void on_cbTrigCount_toggled(bool checked);
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void on_leTrigName_editingFinished();
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@@ -91,6 +96,7 @@ private slots:
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void on_sbAlHealth_valueChanged(double );
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void on_pbSave_clicked();
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void lvAliens_select(QModelIndex, QModelIndex);
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void lvAnimations_select(QModelIndex, QModelIndex);
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void lvTowers_select(QModelIndex, QModelIndex);
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void lvSplashes_select(QModelIndex, QModelIndex);
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void lvTriggers_select(QModelIndex, QModelIndex);
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