added morphs, fix some bugs, new images
added onAlienInRadius trigger but it not work right((
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@@ -2,50 +2,61 @@
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#define TOUCHBUTTFRAME_H
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#include <QtGui/QFrame>
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#include <QHBoxLayout>
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#include <QBoxLayout>
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#include <QDebug>
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#include "touch_butt.h"
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class TouchButtFrame : public QFrame
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{
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Q_OBJECT
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Q_PROPERTY(QColor ColorYes READ colorYes WRITE setColorYes)
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Q_PROPERTY(QColor ColorNo READ colorNo WRITE setColorNo)
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Q_PROPERTY(QColor ColorDefault READ colorDefault WRITE setColorDefault)
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Q_PROPERTY(QColor ColorPush READ colorPush WRITE setColorPush)
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Q_OBJECT
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Q_PROPERTY(QColor colorYes READ colorYes WRITE setColorYes)
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Q_PROPERTY(QColor colorNo READ colorNo WRITE setColorNo)
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Q_PROPERTY(QColor colorDefault READ colorDefault WRITE setColorDefault)
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Q_PROPERTY(QColor colorPush READ colorPush WRITE setColorPush)
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Q_PROPERTY(QStringList buttons READ buttons WRITE setButtons)
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Q_PROPERTY(int currentButton READ currentButton WRITE setCurrentButton)
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Q_PROPERTY(Qt::Orientation orientation READ orientation WRITE setOrientation)
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public:
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enum Orientation {
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Horizontal = 0,
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Vertical = 1
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};
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TouchButtFrame(QWidget * parent = 0,
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QColor red = Qt::red, QColor green = Qt::green, QColor white = Qt::white, QColor push = Qt::darkYellow,
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Orientation orientation = Vertical);
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void addButton(QString caption);
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int buttCount();
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QColor colorYes() const {return colg;}
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QColor colorNo() const {return colr;}
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QColor colorDefault() const {return colw;}
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QColor colorPush() const {return colp;}
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void setColorYes(QColor ColorYes) {colg = ColorYes; resetColors();}
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void setColorNo(QColor ColorNo) {colr = ColorNo; resetColors();}
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void setColorDefault(QColor ColorDefault) {colw = ColorDefault; resetColors();}
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void setColorPush(QColor ColorPush) {colp = ColorPush; resetColors();}
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touch_butt * Button(int index);
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TouchButtFrame(QWidget * parent = 0,
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QColor red = Qt::red, QColor green = Qt::green, QColor white = Qt::white, QColor push = Qt::yellow,
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Qt::Orientation orientation = Qt::Horizontal);
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void setButtons(const QStringList &captions);
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QStringList buttons();
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int buttCount() const {return lay->count();}
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int currentButton();
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void setCurrentButton(int index);
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QColor colorYes() const {return colg;}
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QColor colorNo() const {return colr;}
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QColor colorDefault() const {return colw;}
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QColor colorPush() const {return colp;}
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void setColorYes(QColor ColorYes) {colg = ColorYes; resetColors();}
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void setColorNo(QColor ColorNo) {colr = ColorNo; resetColors();}
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void setColorDefault(QColor ColorDefault) {colw = ColorDefault; resetColors();}
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void setColorPush(QColor ColorPush) {colp = ColorPush; resetColors();}
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void setOrientation(Qt::Orientation orientation)
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{if (orientation == Qt::Horizontal) lay->setDirection(QBoxLayout::LeftToRight);
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else lay->setDirection(QBoxLayout::TopToBottom);}
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Qt::Orientation orientation() const
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{if (lay->direction()==0) return Qt::Horizontal;
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else return Qt::Vertical;}
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void deleteButtons();
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void addButton(const QString &caption);
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touch_butt * Button(int index);
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public slots:
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void set_green(int index) {Button(index)->setGreen();}
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private slots:
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void butt_click(int index);
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void butt_toggle(int index, bool checked);
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void butt_click(int index);
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void butt_toggle(int index, bool checked);
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void set_green(int index) {if (Button(index) != 0) Button(index)->setGreen();}
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void set_red(int index) {if (Button(index) != 0) Button(index)->setRed();}
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void set_white(int index) {if (Button(index) != 0) Button(index)->setWhite();}
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private:
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QColor colr,colg,colw,colp;
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QLayout * lay;
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int count;
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void resetColors();
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QColor colr,colg,colw,colp;
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QBoxLayout * lay;
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//int count;
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void resetColors();
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signals:
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void click(int index);
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void toggle(int index, bool checked);
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void click(int index);
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void toggle(int index, bool checked);
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};
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#endif // TOUCHBUTTFRAME_H
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