picture loading and rotate alien and retrace

This commit is contained in:
2009-09-05 00:09:46 +04:00
parent 5ec3aa2be9
commit 77da6cad14
41 changed files with 172 additions and 89 deletions

View File

@@ -14,8 +14,7 @@ adpainter::adpainter(int width, int height, int adpcellsize)
str.setNum(i);
while (i != 0) {
str.setNum(i);
tmpAlPixmap.load("./images/Aliens/Al_00_" + str + ".png");
qDebug() << tmpAlPixmap.isNull();
tmpAlPixmap.load("./images/Aliens/Al_0_" + str + ".png");
if (!tmpAlPixmap.isNull()) {
AlienPix.push_back(tmpAlPixmap);
tmpAlPixmap = 0;
@@ -60,11 +59,7 @@ void adpainter::drawgrid()
void adpainter::drawAliens(QVector<QPointF> path, FPVector * position)
{
float tmpdx,tmpdy,arctg,tmpdx1,tmpdy1;
//unsigned char dd[4];
//int gg;
arctg = 0;
//qDebug() << path.size();
//QTransform rotated;
painter.begin(buff);
pen->setColor(QColor::fromRgb(qRgb(80,200,100)));
brush->setColor(QColor::fromRgb(qRgb(230,10,10)));
@@ -82,48 +77,30 @@ void adpainter::drawAliens(QVector<QPointF> path, FPVector * position)
tmpdy1 = position->pnt.y() - path.at(StepAlien+1).y()*cellsize;
}
arctg = atanf(tmpdx1/tmpdy1);
//memcpy(&gg,&arctg,4);
position->angle = 180*(-arctg)/3.1415;
if (tmpdy1 < 0) position->angle = 180 + position->angle;
if (AlienPix.size() > 0) {
//painter.rotate((arctg/3.1415)*180);
//rotated.rotateRadians(arctg/* + 3.1415/2*/);
qDebug() << "angle:" << position->angle;
//rotated.reset();
//qDebug() << "angle:" << position->angle;
if (qAbs(tmpdx) < 1 && qAbs(tmpdy) < 1) StepAlien++;
else {
if (qAbs(tmpdx) <= qAbs(tmpdy)) {
if (tmpdy < 0) {
position->pnt.ry()++;
//position->angle = - position->angle;
}
else {
position->pnt.ry()--;
}
if (tmpdy < 0) position->pnt.ry()++;
else position->pnt.ry()--;
}
if (qAbs(tmpdx) >= qAbs(tmpdy)) {
if (tmpdx < 0) {
position->pnt.rx()++;
//position->angle = - position->angle;
}
if (tmpdx < 0) position->pnt.rx()++;
else position->pnt.rx()--;
}
}
//painter.save();
painter.translate(position->pnt.x()+cellsize/2, position->pnt.y()+cellsize/2);
//if (arctg == 0) painter.rotate(90);
//memcpy(dd,&gg,4);
//dd[0]=0xFF;
//qDebug() << "angle:" << position->angle;
//qDebug() << dd[0] << dd[1] << dd[2] << dd[3];
painter.rotate(position->angle);
//position->pnt.setX(path.at(0).x());
//position->pnt.setY(path.at(0).y());
painter.drawPixmap(-cellsize, -cellsize, cellsize*2, cellsize*2, AlienPix.at(AnimAlien));
AnimAlien++;
//painter.restore();
if (AnimAlien >= AlienPix.size()) AnimAlien = 0;
if (StepAlien >= path.size()) StepAlien = 0;
if (StepAlien >= path.size()) {
StepAlien = 0;
position->pnt = path.at(0);
}
//qDebug() << StepAlien;
}
painter.end();