some improve game ui and bugfixes

This commit is contained in:
2011-09-11 01:26:06 +04:00
committed by unknown
parent 9f90c1e676
commit 714154a6fd
19 changed files with 363 additions and 392 deletions

View File

@@ -1,12 +1,12 @@
<!DOCTYPE data>
<ADdata>
<aliens>
<alien speed="0.05" imageType="1" prise="1" id="1" score="12" name="Monstr 1" health="15"/>
<alien speed="0.05" imageType="1" prise="2" id="1" score="12" name="Monstr 1" health="15"/>
<alien speed="0.1" imageType="1" prise="5" id="2" score="99" name="monstr 2" health="30"/>
<alien speed="0.05" imageType="1" prise="15" id="3" score="99" name="monstr 3" health="100"/>
<alien speed="0.02" imageType="1" prise="100" id="4" score="10" name="test" health="1000"/>
<alien speed="0.1" imageType="1" prise="2" id="2" score="99" name="monstr 2" health="30"/>
<alien speed="0.05" imageType="1" prise="5" id="3" score="99" name="monstr 3" health="100"/>
<alien speed="0.15" imageType="1" prise="5" id="5" score="99" name="super monstr" health="200" armor="10"/>
<alien speed="0.05" imageType="1" prise="100" id="6" score="10" name="test" health="1000" regeneration="20"/>
<alien speed="0.15" imageType="1" prise="25" armor="9" id="5" score="99" name="super monstr" health="400"/>
<alien regeneration="20" speed="0.07" imageType="1" prise="100" id="6" score="10" name="test" health="4000"/>
</aliens>
<maps>
<map width="16" imageType="10" height="16" id="1" data="AAAERHicY2BgEGAA4v///0hQgmFmAGlGcjCxZuCTHzUDuxkMDOr85JrBwKC0A8kMJlwYagYOeYgZ+NXgNwMtPEbNINIMIsynOO8DAG0r1Q0=" name="My Map" maxPlayers="2"/>
@@ -14,47 +14,47 @@
<map width="25" imageType="20" height="11" id="3" data="AAAEtHicY2BgkGRgYOD+//+PBDpmYFDnxy4OUQ+kGQnhUfWj6kfVj6onRj1mOaO0A5s4ADeqzbA=" name="map" maxPlayers="1"/>
</maps>
<waves>
<wave prise="5" timeout="30" id="1"/>
<wave prise="7" timeout="30" id="2"/>
<wave prise="10" timeout="30" id="3"/>
<wave prise="20" timeout="30" id="4"/>
<wave prise="20" timeout="10" id="5"/>
<wave prise="20" timeout="20" id="6"/>
<wave prise="20" timeout="5" id="7"/>
<wave prise="20" timeout="50" id="8"/>
<wave prise="20" timeout="10" id="9"/>
<wave prise="20" timeout="10" id="10"/>
<wave prise="20" timeout="10" id="11"/>
<wave prise="20" timeout="10" id="12"/>
<wave prise="20" timeout="10" id="13"/>
<wave prise="20" timeout="10" id="14"/>
<wave prise="20" timeout="10" id="16"/>
<wave prise="20" timeout="10" id="17"/>
<wave prise="20" timeout="10" id="18"/>
<wave prise="20" timeout="10" id="19"/>
<wave prise="20" timeout="10" id="20"/>
<wave prise="20" timeout="10" id="21"/>
<wave prise="20" timeout="10" id="22"/>
<wave prise="20" timeout="10" id="23"/>
<wave prise="20" timeout="10" id="24"/>
<wave prise="20" timeout="10" id="25"/>
<wave prise="20" timeout="10" id="26"/>
<wave prise="20" timeout="10" id="27"/>
<wave prise="20" timeout="3" id="28"/>
<wave prise="20" timeout="5" id="29"/>
<wave prise="20" timeout="1" id="30"/>
<wave prise="0" timeout="30" id="1"/>
<wave prise="0" timeout="30" id="2"/>
<wave prise="0" timeout="20" id="3"/>
<wave prise="0" timeout="30" id="4"/>
<wave prise="0" timeout="10" id="5"/>
<wave prise="0" timeout="20" id="6"/>
<wave prise="0" timeout="5" id="7"/>
<wave prise="0" timeout="20" id="8"/>
<wave prise="0" timeout="10" id="9"/>
<wave prise="0" timeout="10" id="10"/>
<wave prise="0" timeout="10" id="11"/>
<wave prise="0" timeout="10" id="12"/>
<wave prise="0" timeout="10" id="13"/>
<wave prise="0" timeout="10" id="14"/>
<wave prise="0" timeout="10" id="16"/>
<wave prise="0" timeout="10" id="17"/>
<wave prise="0" timeout="10" id="18"/>
<wave prise="0" timeout="10" id="19"/>
<wave prise="0" timeout="10" id="20"/>
<wave prise="0" timeout="10" id="21"/>
<wave prise="0" timeout="10" id="22"/>
<wave prise="0" timeout="10" id="23"/>
<wave prise="0" timeout="10" id="24"/>
<wave prise="0" timeout="10" id="25"/>
<wave prise="0" timeout="10" id="26"/>
<wave prise="0" timeout="10" id="27"/>
<wave prise="0" timeout="3" id="28"/>
<wave prise="0" timeout="5" id="29"/>
<wave prise="0" timeout="1" id="30"/>
</waves>
<levels>
<level map="3" id="1" score="22896048" name="First Level"/>
<level map="3" id="1" score="270836024" name="First Level"/>
</levels>
<waveParts>
<wavePart alien="1" count="1" wave="1"/>
<wavePart alien="1" count="2" wave="2"/>
<wavePart alien="1" count="3" wave="3"/>
<wavePart alien="2" count="3" wave="4"/>
<wavePart alien="2" count="2" wave="4"/>
<wavePart alien="1" count="5" wave="5"/>
<wavePart alien="2" count="5" wave="6"/>
<wavePart alien="2" count="10" wave="7"/>
<wavePart alien="2" count="4" wave="6"/>
<wavePart alien="2" count="6" wave="7"/>
<wavePart alien="1" count="30" wave="8"/>
<wavePart alien="4" count="1" wave="9"/>
<wavePart alien="3" count="3" wave="10"/>
@@ -63,7 +63,6 @@
<wavePart alien="3" count="10" wave="13"/>
<wavePart alien="2" count="10" wave="13"/>
<wavePart alien="4" count="3" wave="14"/>
<wavePart alien="3" count="30" wave="15"/>
<wavePart alien="3" count="50" wave="16"/>
<wavePart alien="4" count="5" wave="17"/>
<wavePart alien="4" count="10" wave="18"/>
@@ -99,7 +98,6 @@
<waveOnLevel wave="12" level="1"/>
<waveOnLevel wave="13" level="1"/>
<waveOnLevel wave="14" level="1"/>
<waveOnLevel wave="15" level="1"/>
<waveOnLevel wave="16" level="1"/>
<waveOnLevel wave="17" level="1"/>
<waveOnLevel wave="18" level="1"/>
@@ -163,9 +161,9 @@
<towerOnLevel tower="6" level="1"/>
</towersOnLevels>
<morphs>
<morph from="2" expRequired="0" to="4" cost="10"/>
<morph from="4" expRequired="0.5" to="5" cost="40"/>
<morph from="3" expRequired="10" to="1" cost="500"/>
<morph from="2" expRequired="1" to="4" cost="10"/>
<morph from="3" expRequired="15" to="1" cost="500"/>
<morph from="4" expRequired="3" to="5" cost="40"/>
<morph from="5" expRequired="10" to="3" cost="150"/>
</morphs>
<animations>