Core is realy wait for work and test

Aliens create, wavetrace work, towers build, aliens move - thats all by
now.
I think it is time to write Graphic and Network modules.
This commit is contained in:
2010-07-30 01:25:49 +04:00
parent 45988256ac
commit 5318650e91
22 changed files with 1295 additions and 140 deletions

115
Makefile
View File

@@ -1,6 +1,6 @@
#############################################################################
# Makefile for building: aliendefender
# Generated by qmake (2.01a) (Qt 4.6.2) on: ?? ???? 28 22:43:44 2010
# Generated by qmake (2.01a) (Qt 4.6.2) on: ?? ???? 29 09:41:29 2010
# Project: aliendefender.pro
# Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ -unix CONFIG+=debug -o Makefile aliendefender.pro
@@ -49,12 +49,16 @@ SOURCES = map.cpp \
towers.cpp \
main.cpp \
splashes.cpp \
adcore.cpp moc_map.cpp \
adcore.cpp \
player.cpp \
settreader.cpp moc_map.cpp \
moc_game_data.cpp \
moc_aliens.cpp \
moc_towers.cpp \
moc_splashes.cpp \
moc_adcore.cpp
moc_adcore.cpp \
moc_player.cpp \
qrc_images.cpp
OBJECTS = map.o \
game_data.o \
aliens.o \
@@ -62,12 +66,16 @@ OBJECTS = map.o \
main.o \
splashes.o \
adcore.o \
player.o \
settreader.o \
moc_map.o \
moc_game_data.o \
moc_aliens.o \
moc_towers.o \
moc_splashes.o \
moc_adcore.o
moc_adcore.o \
moc_player.o \
qrc_images.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
@@ -167,7 +175,7 @@ qmake: FORCE
dist:
@$(CHK_DIR_EXISTS) .tmp/aliendefender1.0.0 || $(MKDIR) .tmp/aliendefender1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/aliendefender1.0.0/ && $(COPY_FILE) --parents base_types.h map.h game_data.h aliens.h towers.h splashes.h adcore.h .tmp/aliendefender1.0.0/ && $(COPY_FILE) --parents map.cpp game_data.cpp aliens.cpp towers.cpp main.cpp splashes.cpp adcore.cpp .tmp/aliendefender1.0.0/ && (cd `dirname .tmp/aliendefender1.0.0` && $(TAR) aliendefender1.0.0.tar aliendefender1.0.0 && $(COMPRESS) aliendefender1.0.0.tar) && $(MOVE) `dirname .tmp/aliendefender1.0.0`/aliendefender1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/aliendefender1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/aliendefender1.0.0/ && $(COPY_FILE) --parents base_types.h map.h game_data.h aliens.h towers.h splashes.h adcore.h player.h settreader.h .tmp/aliendefender1.0.0/ && $(COPY_FILE) --parents images.qrc .tmp/aliendefender1.0.0/ && $(COPY_FILE) --parents map.cpp game_data.cpp aliens.cpp towers.cpp main.cpp splashes.cpp adcore.cpp player.cpp settreader.cpp .tmp/aliendefender1.0.0/ && (cd `dirname .tmp/aliendefender1.0.0` && $(TAR) aliendefender1.0.0.tar aliendefender1.0.0 && $(COMPRESS) aliendefender1.0.0.tar) && $(MOVE) `dirname .tmp/aliendefender1.0.0`/aliendefender1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/aliendefender1.0.0
clean:compiler_clean
@@ -186,47 +194,88 @@ mocclean: compiler_moc_header_clean compiler_moc_source_clean
mocables: compiler_moc_header_make_all compiler_moc_source_make_all
compiler_moc_header_make_all: moc_map.cpp moc_game_data.cpp moc_aliens.cpp moc_towers.cpp moc_splashes.cpp moc_adcore.cpp
compiler_moc_header_make_all: moc_map.cpp moc_game_data.cpp moc_aliens.cpp moc_towers.cpp moc_splashes.cpp moc_adcore.cpp moc_player.cpp
compiler_moc_header_clean:
-$(DEL_FILE) moc_map.cpp moc_game_data.cpp moc_aliens.cpp moc_towers.cpp moc_splashes.cpp moc_adcore.cpp
-$(DEL_FILE) moc_map.cpp moc_game_data.cpp moc_aliens.cpp moc_towers.cpp moc_splashes.cpp moc_adcore.cpp moc_player.cpp
moc_map.cpp: base_types.h \
settreader.h \
map.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) map.h -o moc_map.cpp
moc_game_data.cpp: map.h \
moc_game_data.cpp: player.h \
map.h \
base_types.h \
settreader.h \
game_data.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) game_data.h -o moc_game_data.cpp
moc_aliens.cpp: game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
aliens.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) aliens.h -o moc_aliens.cpp
moc_towers.cpp: game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
towers.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) towers.h -o moc_towers.cpp
moc_splashes.cpp: game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
splashes.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) splashes.h -o moc_splashes.cpp
moc_adcore.cpp: aliens.h \
game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
towers.h \
splashes.h \
adcore.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) adcore.h -o moc_adcore.cpp
compiler_rcc_make_all:
moc_player.cpp: map.h \
base_types.h \
settreader.h \
player.h
/usr/bin/moc-qt4 $(DEFINES) $(INCPATH) player.h -o moc_player.cpp
compiler_rcc_make_all: qrc_images.cpp
compiler_rcc_clean:
-$(DEL_FILE) qrc_images.cpp
qrc_images.cpp: images.qrc \
images/Aliens/Al_00_12.png \
images/Aliens/Al_00_6.png \
images/Aliens/Al_00_2.png \
images/Aliens/Al_00_17.png \
images/Aliens/Al_00_13.png \
images/Aliens/Al_00_7.png \
images/Aliens/Al_00_3.png \
images/Aliens/Al_00_18.png \
images/Aliens/Al_00_10.png \
images/Aliens/Al_00_14.png \
images/Aliens/Al_00_8.png \
images/Aliens/Al_00_4.png \
images/Aliens/Al_00_0.png \
images/Aliens/Al_00_19.png \
images/Aliens/Al_00_11.png \
images/Aliens/Al_00_15.png \
images/Aliens/Al_00_9.png \
images/Aliens/Al_00_5.png \
images/Aliens/Al_00_1.png \
images/Aliens/Al_00_16.png
/usr/bin/rcc -name images images.qrc -o qrc_images.cpp
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
-$(DEL_FILE) qmake_image_collection.cpp
@@ -240,49 +289,77 @@ compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean: compiler_moc_header_clean
compiler_clean: compiler_moc_header_clean compiler_rcc_clean
####### Compile
map.o: map.cpp map.h \
base_types.h
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o map.o map.cpp
game_data.o: game_data.cpp game_data.h \
player.h \
map.h \
base_types.h
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o game_data.o game_data.cpp
aliens.o: aliens.cpp aliens.h \
game_data.h \
player.h \
map.h \
base_types.h
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o aliens.o aliens.cpp
towers.o: towers.cpp towers.h \
game_data.h \
player.h \
map.h \
base_types.h
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o towers.o towers.cpp
main.o: main.cpp
main.o: main.cpp adcore.h \
aliens.h \
game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
towers.h \
splashes.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp
splashes.o: splashes.cpp splashes.h \
game_data.h \
player.h \
map.h \
base_types.h
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o splashes.o splashes.cpp
adcore.o: adcore.cpp adcore.h \
aliens.h \
game_data.h \
player.h \
map.h \
base_types.h \
settreader.h \
towers.h \
splashes.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o adcore.o adcore.cpp
player.o: player.cpp player.h \
map.h \
base_types.h \
settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o player.o player.cpp
settreader.o: settreader.cpp settreader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o settreader.o settreader.cpp
moc_map.o: moc_map.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_map.o moc_map.cpp
@@ -301,6 +378,12 @@ moc_splashes.o: moc_splashes.cpp
moc_adcore.o: moc_adcore.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_adcore.o moc_adcore.cpp
moc_player.o: moc_player.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_player.o moc_player.cpp
qrc_images.o: qrc_images.cpp
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o qrc_images.o qrc_images.cpp
####### Install
install: FORCE