now this work stable
global restruct fuinish part 1 of 3
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@@ -10,23 +10,25 @@
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#include <QDebug>
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/*
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struct FPVector
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{
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QPointF pnt;
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float angle;
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};
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*/
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/*
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struct GameData
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{
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QSize size;
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QPoint start;
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QPoint finish;
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QPixmap * buff;
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int cellsize;
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int ** Cells;
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};
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*/
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/*struct Effect
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{
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