build_towers
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2
map.h
2
map.h
@@ -34,7 +34,7 @@ public:
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explicit Map(QByteArray data, QSize size, QString name, int maxPlayers, int image, QObject *parent = 0);
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bool addTowerOnMap(int playerId, QPoint pos);
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bool isFreePlace(QPoint pos);
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void delTowerOnMap(QPoint pos);
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void delTowerOnMap(int playerId, QPoint pos);
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void removeAliensPath();
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QVector <QPointF> createPath(QPoint start, QPoint finish);
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QRect rect() const {return QRect(QPoint(),mapSize);}
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