<!DOCTYPE data>
<ADdata>
 <aliens>
  <alien flying="true" speed="0.01" imageType="1" prise="1" id="1" score="50" name="al fly" health="40"/>
  <alien speed="0.012" imageType="1" prise="0" id="10" score="100" name="my alien" health="100"/>
  <alien regeneration="3" speed="0.0099" imageType="1" prise="1" armor="1.5" id="12" score="350" name="MONSTR" health="200"/>
 </aliens>
 <maps>
  <map width="16" imageType="1" height="16" id="1" data="AAAERHicY2BgEGAA4v///0hQgmFmAGlGcjCxZuCTHzUDuxkMDOr85JrBwKC0A8kMJlwYagYOeYgZ+NXgNwMtPEbNINIMIsynOO8DAG0r1Q0=" name="My Map" maxPlayers="2"/>
 </maps>
 <waves>
  <wave prise="100" timeout="20000" id="1"/>
  <wave prise="200" timeout="20000" id="2"/>
  <wave prise="220" timeout="20000" id="3"/>
 </waves>
 <levels>
  <level map="1" id="1" score="144665064" name="First Level"/>
 </levels>
 <waveParts>
  <wavePart alien="10" count="4" wave="1"/>
  <wavePart alien="12" count="5" wave="1"/>
  <wavePart alien="10" count="10" wave="1"/>
  <wavePart alien="10" count="9" wave="2"/>
  <wavePart alien="10" count="1" wave="3"/>
  <wavePart alien="10" count="2" wave="3"/>
  <wavePart alien="12" count="3" wave="3"/>
  <wavePart alien="12" count="4" wave="3"/>
 </waveParts>
 <wavesOnLevels>
  <waveOnLevel wave="1" level="1"/>
  <waveOnLevel wave="2" level="1"/>
  <waveOnLevel wave="3" level="1"/>
 </wavesOnLevels>
 <splashes>
  <splash speed="0.2" imageType="1" lifetime="9999" id="1" name="rocket"/>
  <splash speed="0.2" imageType="1" lifetime="9999" autoControl="true" id="2" name="smart rocket"/>
  <splash speed="100" imageType="2" lifetime="100" autoControl="true" id="3" name="bullet"/>
  <splash speed="1" imageType="3" lifetime="10" id="4" name="bum"/>
  <splash speed="0" imageType="4" lifetime="10" id="5" name="smoke"/>
 </splashes>
 <towers>
  <tower imageType="1" radius="3" expByKill="0.1" expByShot="0.15" buildTime="50" splash="1" reload="20" id="1" name="rocket launcher" cost="30" expByDamage="0.04"/>
  <tower imageType="2" radius="1.5" expByKill="0.2" expByShot="0.1" buildTime="25" splash="3" reload="5" id="2" name="gun" cost="10" expByDamage="0.1"/>
  <tower imageType="1" radius="3" expByKill="0.1" expByShot="0.15" buildTime="50" splash="1" reload="20" id="3" name="rocket launcher 2" cost="30" expByDamage="0.04"/>
 </towers>
 <triggers>
  <trigger damage="5" childAim="noAim" delParent="true" type="onDestination" id="2" name="shot"/>
  <trigger damage="5" childAim="noAim" radius="1.5" delParent="true" count="1" type="onDestination" id="3" name="explosion"/>
  <trigger childAim="noAim" count="1" type="onTimer" id="4" name="smoke"/>
 </triggers>
 <chains>
  <chain tower="1" trigger="3" child="4" parent="1"/>
  <chain tower="1" trigger="4" child="5" parent="1"/>
  <chain tower="2" trigger="2" parent="3"/>
  <chain tower="3" trigger="3" child="4" parent="2"/>
  <chain tower="3" trigger="4" child="5" parent="2"/>
 </chains>
 <towersOnLevels>
  <towerOnLevel tower="1" level="1"/>
  <towerOnLevel tower="2" level="1"/>
  <towerOnLevel tower="3" level="1"/>
 </towersOnLevels>
</ADdata>
