<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE data>
	<ADdata>
	<aliens>
		<alien speed="0.01" score="50" imageType="1" prise="1" id="1" name="al fly" health="40" flying="true"/>
		<alien speed="0.012" score="100" imageType="1" prise="0" id="10" name="my alien" health="100"/>
		<alien speed="0.0099" score="350" imageType="1" prise="1" id="12" name="MONSTR" health="200" armor="1.5" regeneration="3"/>
	</aliens>
	<maps>
		<map imageType="1" id="1" data="AAAERHicY2BgEGAA4v///0hQgmFmAGlGcjCxZuCTHzUDuxkMDOr85JrBwKC0A8kMJlwYagYOeYgZ+NXgNwMtPEbNINIMIsynOO8DAG0r1Q0=" name="My Map" width="16" height="16" maxPlayers="2"/>
	</maps>
	<waves>
		<wave id="1" timeout="20000" prise="100"/>
		<wave id="2" timeout="20000" prise="200"/>
		<wave id="3" timeout="20000" prise="220"/>
	</waves>
	<levels>
		<level id="1" map="1" name="First Level"/>
	</levels>
	<waveParts>
		<wavePart wave="1" alien="10" count="4"/>
		<wavePart wave="1" alien="12" count="5"/>
		<wavePart wave="1" alien="10" count="10"/>
		<wavePart wave="2" alien="10" count="9"/>
		<wavePart wave="3" alien="10" count="1"/>
		<wavePart wave="3" alien="10" count="2"/>
		<wavePart wave="3" alien="12" count="3"/>
		<wavePart wave="3" alien="12" count="4"/>
	</waveParts>
	<wavesOnLevels>
		<waveOnLevel level="1" wave="1"/>
		<waveOnLevel level="1" wave="2"/>
		<waveOnLevel level="1" wave="3"/>
	</wavesOnLevels>
	<splashes>
		<splash speed="0.2" imageType="1" id="1" name="rocket" lifetime="9999"/>
		<splash speed="0.2" imageType="1" id="2" name="smart rocket" lifetime="9999" autoControl="true"/>
		<splash speed="100" imageType="2" id="3" name="bullet" lifetime="100" autoControl="true"/>
		<splash speed="1" imageType="3" id="4" name="bum" lifetime="10"/>
		<splash speed="0" imageType="4" id="5" name="smoke" lifetime="10"/>
	</splashes>
	<towers>
		<tower id="1" imageType="1" name="rocket launcher" cost="30" buildTime="50" reload="20" splash="1" radius="3" expByDamage="0.04" expByKill="0.1" expByShot="0.15"/>
		<tower id="3" imageType="1" name="rocket launcher 2" cost="30" buildTime="50" reload="20" splash="1" radius="3" expByDamage="0.04" expByKill="0.1" expByShot="0.15"/>
		<tower id="2" imageType="2" name="gun" cost="10" buildTime="25" reload="5" splash="3" radius="1.5" expByDamage="0.1" expByShot="0.1" expByKill="0.2"/>
	</towers>
	<triggers>
		<trigger id="2" name="shot" type="onDestination" delParent="true" damage="5"/>
		<trigger id="3" name="explosion" type="onDestination" count="1" delParent="true" damage="5" radius="1.5"/>
		<trigger id="4" name="smoke" type="onTimer" timer="2" count="1"/>
	</triggers>
	<chains>
		<chain tower="1" parent="1" trigger="3" child="4"/>
		<chain tower="1" parent="1" trigger="4" child="5"/>
		<chain tower="3" parent="2" trigger="3" child="4"/>
		<chain tower="3" parent="2" trigger="4" child="5"/>
		<chain tower="2" parent="3" trigger="2"/>
	</chains>
	<towersOnLevels>
		<towerOnLevel level="1" tower="1"/>
		<towerOnLevel level="1" tower="2"/>
		<towerOnLevel level="1" tower="3"/>
	</towersOnLevels>
</ADdata>
