# == DO NOT EDIT THE FOLLOWING LINES for the Raspberry Pi Pico VS Code Extension to work == if(WIN32) set(USERHOME $ENV{USERPROFILE}) else() set(USERHOME $ENV{HOME}) endif() set(sdkVersion 2.2.0) set(toolchainVersion 14_2_Rel1) set(picotoolVersion 2.2.0) set(picoVscode ${USERHOME}/.pico-sdk/cmake/pico-vscode.cmake) if (EXISTS ${picoVscode}) include(${picoVscode}) endif() # ==================================================================================== # Generated Cmake Pico project file cmake_minimum_required(VERSION 3.13) set(CMAKE_C_STANDARD 11) set(CMAKE_CXX_STANDARD 17) set(PICO_BOARD pico CACHE STRING "Board type") # Pull in Raspberry Pi Pico SDK (must be before project) include(pico_sdk_import.cmake) if (PICO_SDK_VERSION_STRING VERSION_LESS "1.4.0") message(FATAL_ERROR "Raspberry Pi Pico SDK version 1.4.0 (or later) required. Your version is ${PICO_SDK_VERSION_STRING}") endif() project(ValveController C CXX ASM) # Initialise the Raspberry Pi Pico SDK pico_sdk_init() add_executable(ValveController) file(GLOB SRCS "*.cpp" "*.c") file(GLOB HDRS "*.h") message("SOURCES=${SRCS}") target_sources(ValveController PRIVATE ${SRCS} ${HDRS}) pico_set_program_name(ValveController "ValveController") pico_set_program_version(ValveController "0.1") pico_enable_stdio_uart(ValveController 1) pico_enable_stdio_usb(ValveController 0) # Add the standard library to the build target_link_libraries(ValveController pico_stdlib) # Add the standard include files to the build target_include_directories(ValveController PRIVATE ${CMAKE_CURRENT_LIST_DIR} ${CMAKE_CURRENT_LIST_DIR}/.. # for our common lwipopts or any other standard includes, if required ) # Add any user requested libraries target_link_libraries(ValveController) pico_add_extra_outputs(ValveController)