ValveController implementation
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@@ -5,10 +5,6 @@ cmake_minimum_required(VERSION 3.13)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_CXX_STANDARD 17)
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# Initialise pico_sdk from installed location
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# (note this can come from environment, CMake cache etc)
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#set(PICO_SDK_PATH "C:/workRaspberry_Pi/Pico_SDK_v1.5.1/pico-sdk")
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set(PICO_BOARD pico CACHE STRING "Board type")
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# Pull in Raspberry Pi Pico SDK (must be before project)
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@@ -23,9 +19,7 @@ project(ValveController C CXX ASM)
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# Initialise the Raspberry Pi Pico SDK
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pico_sdk_init()
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# Add executable. Default name is the project name, version 0.1
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add_executable(ValveController ValveController.cpp )
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add_executable(ValveController ValveController.cpp)
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pico_set_program_name(ValveController "ValveController")
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pico_set_program_version(ValveController "0.1")
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@@ -34,8 +28,7 @@ pico_enable_stdio_uart(ValveController 1)
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pico_enable_stdio_usb(ValveController 0)
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# Add the standard library to the build
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target_link_libraries(ValveController
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pico_stdlib)
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target_link_libraries(ValveController pico_stdlib)
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# Add the standard include files to the build
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target_include_directories(ValveController PRIVATE
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@@ -44,8 +37,7 @@ target_include_directories(ValveController PRIVATE
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)
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# Add any user requested libraries
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target_link_libraries(ValveController
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)
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target_link_libraries(ValveController)
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pico_add_extra_outputs(ValveController)
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