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qglengine/src/core/view/qglview_settings.h

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1.9 KiB
C

/*
QGLView
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef qglview_settings_h
#define qglview_settings_h
#include "qglengine_core_export.h"
#include <QColor>
#include <QOpenGLFunctions>
#include <pibase_macros.h>
#define ID(v) PIMETA(id=v)
struct QGLENGINE_CORE_EXPORT QGLViewSettings {
ID(1) bool FXAA = false;
ID(2) int render_mode = GL_FILL;
ID(3) float lineWidth = 1;
ID(4) bool hoverHalo = true;
ID(5) float hoverHaloFill = 0.15f;
ID(6) QColor hoverHaloColor = QColor(195, 140, 255);
ID(7) bool selectionHalo = true;
ID(8) float selectionHaloFill = 0.15f;
ID(9) QColor selectionHaloColor = QColor(175, 255, 140);
ID(10) float fogDensity = 0.;
ID(11) float fogDecay = 10.;
ID(12) QColor fogColor = Qt::darkGray;
ID(13) bool shadows = false;
ID(14) bool soft_shadows = false;
ID(15) int soft_shadows_samples = 32;
ID(16) float soft_shadows_quality = 1.;
ID(17) float gamma = 1.f;
ID(18) bool autoExposure = false;
ID(19) float depthStart = 0.1f;
ID(20) float FOV = 60.f;
};
#undef ID
#endif