101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
/*
|
|
QGL SceneTree
|
|
Ivan Pelipenko peri4ko@yandex.ru
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef SCENE_TREE_H
|
|
#define SCENE_TREE_H
|
|
|
|
#include <QWidget>
|
|
#include <QIcon>
|
|
#include "glscene.h"
|
|
|
|
class QTreeWidgetItem;
|
|
|
|
namespace Ui {
|
|
class SceneTree;
|
|
}
|
|
|
|
class SceneTree: public QWidget
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
SceneTree(QWidget * parent = 0);
|
|
~SceneTree();
|
|
|
|
void assignQGLView(QGLView * v);
|
|
QList<QAction*> actionsAdd();
|
|
QList<QAction*> actionsSelection();
|
|
|
|
private:
|
|
void changeEvent(QEvent * e);
|
|
void rememberExpanded(QTreeWidgetItem * ti);
|
|
void restoreExpanded(QTreeWidgetItem * ti);
|
|
void makeObjetTree(ObjectBase * o, QTreeWidgetItem * ti);
|
|
ObjectBase * itemObject(QTreeWidgetItem * item) const;
|
|
int itemType(QTreeWidgetItem * item) const;
|
|
bool filterTree(QTreeWidgetItem * ti, const QString & filter, int types);
|
|
void checkActions();
|
|
|
|
Ui::SceneTree * ui;
|
|
bool block_tree;
|
|
int hidden_by_filter, obj_count;
|
|
QIcon icon_empty, icon_geo, icon_camera, icon_light, icon_vis[2];
|
|
QSet<ObjectBase*> expanded_;
|
|
QList<QTreeWidgetItem*> geo_items, cam_items;
|
|
QGLView * view;
|
|
|
|
private slots:
|
|
void treeObjects_selectionCnahged();
|
|
void on_treeObjects_itemChanged(QTreeWidgetItem * item, int column);
|
|
void on_treeObjects_itemMoved (QTreeWidgetItem * item, QTreeWidgetItem * new_parent);
|
|
|
|
void on_actionAdd_node_triggered();
|
|
void on_actionAdd_light_triggered();
|
|
void on_actionAdd_camera_triggered();
|
|
|
|
void on_actionFocus_triggered() {focusObjects();}
|
|
void on_actionRemove_triggered() {removeObjects();}
|
|
void on_actionClone_triggered();
|
|
void on_actionGroup_triggered();
|
|
void on_actionTransfer_transform_to_children_triggered();
|
|
|
|
void on_actionActive_camera_triggered();
|
|
void on_actionDefault_camera_triggered();
|
|
|
|
void on_actionSelect_parent_triggered();
|
|
void on_actionSelect_by_mesh_triggered();
|
|
void on_actionSelect_by_material_triggered();
|
|
|
|
void removeObjects();
|
|
void focusObjects();
|
|
void objectsTreeChanged();
|
|
void selectionChanged();
|
|
void materialsChanged();
|
|
void cameraChanged();
|
|
void filter();
|
|
void __objectDeleted(ObjectBase * o);
|
|
|
|
public slots:
|
|
|
|
signals:
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
#endif // SCENE_TREE_H
|