/* QGL Loader QGL Ivan Pelipenko peri4ko@yandex.ru This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include "loader_qgl.h" #include "glscene.h" #include Scene * loadFromQGLFile(const QString & filepath) { QFile f(filepath); if (!f.exists()) { qDebug() << "[Loader QGL] Error: can`t open \"" + filepath + "\""; return 0; } f.open(QIODevice::ReadOnly); QDataStream s(&f); s.setVersion(QDataStream::Qt_5_0); char sign[4]; s.readRawData(sign, 4); if ((sign[0] != 'Q') || (sign[1] != 'G') || (sign[2] != 'L') || (sign[3] != 'E')) { qDebug() << "[Loader QGL] Error: \"" + filepath + "\" is not valid QGLEngine file!"; return 0; } ushort version = 0x1; f.peek((char *)&version, 2); if (version != 1) { qDebug() << "[Loader QGL] Error: \"" + filepath + "\" unsupported version!"; return 0; } Scene * ret = 0; s.skipRawData(2); s >> ret; // root->buildTransform(); qDebug() << "[Loader QGL] Loaded" << ret->objectsCount(true) << "objects from" << filepath; return ret; } bool saveToQGLFile(const QString & filepath, const Scene * scene) { QFile f(filepath); if (!f.open(QIODevice::ReadWrite)) return false; f.resize(0); QDataStream s(&f); s.setVersion(QDataStream::Qt_5_0); char sign[4] = {'Q', 'G', 'L', 'E'}; ushort version = 0x1; s.writeRawData(sign, 4); s.writeRawData((char *)&version, 2); s << scene; return true; }