/* QGLEngineShaders Ivan Pelipenko peri4ko@yandex.ru This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef GLSHADERS_H #define GLSHADERS_H #include "gltypes.h" namespace QGLEngineShaders { bool loadShadersMulti(QOpenGLShaderProgram *& prog, const QString & file, bool add_qgl = true, const QStringList & defines = QStringList()); bool loadShaders(QOpenGLShaderProgram *& prog, const QStringList & files, bool add_qgl = true, const QStringList & defines = QStringList()); } #endif // GLSHADERS_H