5 Commits

Author SHA1 Message Date
64eee9e607 relief map support, small refactoring, shadow bias now based on geometry normal 2023-03-02 11:46:52 +03:00
36540468dc nvidia fix, soft shadows 2023-02-13 18:35:25 +03:00
3cf466e5d3 shadows basically works 2023-02-09 17:21:59 +03:00
7c6ca07323 add textureTransform to ObjectBase
before textures load refactoring
2023-02-05 21:23:41 +03:00
3e29fd4373 initial commit 2020-08-25 21:57:31 +03:00