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64eee9e607
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relief map support, small refactoring, shadow bias now based on geometry normal
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2023-03-02 11:46:52 +03:00 |
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36540468dc
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nvidia fix, soft shadows
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2023-02-13 18:35:25 +03:00 |
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3cf466e5d3
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shadows basically works
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2023-02-09 17:21:59 +03:00 |
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7c6ca07323
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add textureTransform to ObjectBase
before textures load refactoring
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2023-02-05 21:23:41 +03:00 |
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3e29fd4373
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initial commit
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2020-08-25 21:57:31 +03:00 |
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