version 1.2.1
spot light without shadows and with texture fix mesh information points width and points-only meshes support
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@@ -88,6 +88,8 @@ private slots:
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void on_actionSelect_by_mesh_triggered();
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void on_actionSelect_by_material_triggered();
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void on_actionMesh_info_triggered();
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void objectsTreeChanged();
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void selectionChanged();
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void materialsChanged();
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