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@@ -1,30 +1,32 @@
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/*
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QGL RendererMaterial
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Ivan Pelipenko peri4ko@yandex.ru
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QGL RendererMaterial
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RENDERER_MATERIAL_H
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#define RENDERER_MATERIAL_H
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#include "glframebuffer.h"
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#include <QQueue>
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class RendererMaterial {
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friend class QGLView;
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public:
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RendererMaterial(Renderer * r_);
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virtual ~RendererMaterial();
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@@ -43,9 +45,9 @@ private:
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Mesh * mat_sphere;
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Camera * mat_camera;
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Light * mat_light;
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QMap<Material*, QImage> mat_thumbnails;
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QMap<Material *, QImage> mat_thumbnails;
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Material * last_thumb_material;
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QQueue<Material*> mat_thumb_queue;
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QQueue<Material *> mat_thumb_queue;
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};
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#endif // RENDERER_MATERIAL_H
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