code format

This commit is contained in:
2022-12-14 14:14:44 +03:00
parent 1dfca0aeab
commit cb944b62e4
85 changed files with 4451 additions and 3744 deletions

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@@ -1,39 +1,37 @@
/*
QGL VertexObject
Ivan Pelipenko peri4ko@yandex.ru
QGL VertexObject
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define GL_GLEXT_PROTOTYPES
#include <QOpenGLExtraFunctions>
#include "glvertexobject.h"
#include <QOpenGLExtraFunctions>
using namespace QGLEngineShaders;
VertexObject::VertexObject():
buffer_obj (GL_ARRAY_BUFFER, GL_STREAM_DRAW),
buffer_sel (GL_ARRAY_BUFFER, GL_STREAM_DRAW) {
vao_ = 0;
buffers_binded = false;
VertexObject::VertexObject(): buffer_obj(GL_ARRAY_BUFFER, GL_STREAM_DRAW), buffer_sel(GL_ARRAY_BUFFER, GL_STREAM_DRAW) {
vao_ = 0;
buffers_binded = false;
objects_changed = selected_changed = true;
}
VertexObject::~VertexObject() {
}
VertexObject::~VertexObject() {}
void VertexObject::init(QOpenGLExtraFunctions * f) {
@@ -59,13 +57,13 @@ void VertexObject::reinit() {
vao_ = 0;
buffer_obj.reinit();
buffer_sel.reinit();
buffers_binded = false;
buffers_binded = false;
objects_changed = selected_changed = true;
}
void VertexObject::bind(QOpenGLExtraFunctions * f) {
//qDebug() << "bind" << target_ << buffer_;
// qDebug() << "bind" << target_ << buffer_;
f->glBindVertexArray(vao_);
}