code format

This commit is contained in:
2022-12-14 14:14:44 +03:00
parent 1dfca0aeab
commit cb944b62e4
85 changed files with 4451 additions and 3744 deletions

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@@ -1,51 +1,54 @@
/*
QGL Framebuffer
Ivan Pelipenko peri4ko@yandex.ru
QGL Framebuffer
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QOpenGLExtraFunctions>
#include "glframebuffer.h"
#include <QOpenGLExtraFunctions>
#include <QTime>
Framebuffer::Framebuffer(QOpenGLExtraFunctions * f_, int colorAttachments_, bool withDepth, GLenum colorFormat_, GLenum _target)
: f(f_), pbo(GL_PIXEL_PACK_BUFFER, GL_STREAM_DRAW) {
: f(f_)
, pbo(GL_PIXEL_PACK_BUFFER, GL_STREAM_DRAW) {
is_depth = withDepth;
target_ = _target;
target_ = _target;
color_formats.fill(colorFormat_, colorAttachments_);
colors.fill(0, colorAttachments_);
fbo = drbo = 0;
tex_d = 0;
wid = hei = 0;
tex_d = 0;
wid = hei = 0;
pbo_queried = 0;
is_changed = false;
is_changed = false;
}
Framebuffer::Framebuffer(QOpenGLExtraFunctions * f_, QVector<GLenum> colors_, bool withDepth, GLenum _target)
: f(f_), pbo(GL_PIXEL_PACK_BUFFER, GL_STREAM_DRAW) {
is_depth = withDepth;
target_ = _target;
: f(f_)
, pbo(GL_PIXEL_PACK_BUFFER, GL_STREAM_DRAW) {
is_depth = withDepth;
target_ = _target;
color_formats = colors_;
colors.fill(0, colors_.size());
fbo = drbo = 0;
tex_d = 0;
wid = hei = 0;
tex_d = 0;
wid = hei = 0;
pbo_queried = 0;
is_changed = false;
is_changed = false;
}
@@ -67,7 +70,7 @@ void Framebuffer::resize(int width, int height, bool force) {
if (fbo > 0) deleteGLFramebuffer(fbo);
f->glGenFramebuffers(1, &fbo);
f->glBindFramebuffer(GL_FRAMEBUFFER, fbo);
//qDebug() << "resize" << f << wid << hei << fbo;
// qDebug() << "resize" << f << wid << hei << fbo;
for (int i = 0; i < colors.size(); ++i) {
deleteGLTexture(f, colors[i]);
createGLTexture(f, colors[i], width, height, color_formats[i], target_);
@@ -103,10 +106,10 @@ void Framebuffer::resize(int width, int height, bool force) {
void Framebuffer::reinit() {
pbo.reinit();
colors.fill(0);
fbo = drbo = 0;
tex_d = 0;
fbo = drbo = 0;
tex_d = 0;
pbo_queried = 0;
is_changed = true;
is_changed = true;
}
@@ -152,8 +155,7 @@ uint Framebuffer::getPoint() const {
uint ret = 0;
pbo.bind(f);
void * map = pbo.map(f, GL_MAP_READ_BIT, sizeof(uint));
if (map)
memcpy(&ret, map, sizeof(uint));
if (map) memcpy(&ret, map, sizeof(uint));
pbo.unmap(f);
pbo.release(f);
return ret;
@@ -166,8 +168,7 @@ QVector<uint> Framebuffer::getPointsByte() const {
ret.resize(pbo_queried);
pbo.bind(f);
void * map = pbo.map(f, GL_MAP_READ_BIT, pbo_queried * sizeof(uint));
if (map)
memcpy(ret.data(), map, pbo_queried * sizeof(uint));
if (map) memcpy(ret.data(), map, pbo_queried * sizeof(uint));
pbo.unmap(f);
pbo.release(f);
return ret;
@@ -180,8 +181,7 @@ QVector<QVector4D> Framebuffer::getPointsFloat() const {
ret.resize(pbo_queried);
pbo.bind(f);
void * map = pbo.map(f, GL_MAP_READ_BIT, pbo_queried * sizeof(QVector4D));
if (map)
memcpy(ret.data(), map, pbo_queried * sizeof(QVector4D));
if (map) memcpy(ret.data(), map, pbo_queried * sizeof(QVector4D));
pbo.unmap(f);
pbo.release(f);
return ret;
@@ -191,12 +191,11 @@ QVector<QVector4D> Framebuffer::getPointsFloat() const {
QImage Framebuffer::getImage() const {
QImage ret;
if (!pbo.isInit() || (pbo_queried == 0)) return ret;
ret = QImage(size(), QImage::Format_RGBA8888);
ret = QImage(size(), QImage::Format_RGBA8888);
int bytes = width() * height() * 4;
pbo.bind(f);
void * map = pbo.map(f, GL_MAP_READ_BIT, bytes);
if (map)
memcpy(ret.bits(), map, bytes);
if (map) memcpy(ret.bits(), map, bytes);
pbo.unmap(f);
pbo.release(f);
return ret;
@@ -277,7 +276,7 @@ void Framebuffer::unsetWriteBuffers() {
void Framebuffer::enablePixelBuffer() {
pbo.init(f);
pbo.bind(f);
pbo.resize(f, width()*height()*4*4);
pbo.resize(f, width() * height() * 4 * 4);
pbo.release(f);
}
@@ -311,14 +310,12 @@ void Framebuffer::bindDepthTexture(int channel) {
void Framebuffer::deleteGLRenderbuffer(GLuint & drbo) {
if (drbo != 0)
f->glDeleteRenderbuffers(1, &drbo);
if (drbo != 0) f->glDeleteRenderbuffers(1, &drbo);
drbo = 0;
}
void Framebuffer::deleteGLFramebuffer(GLuint & fbo) {
if (fbo != 0)
f->glDeleteFramebuffers(1, &fbo);
if (fbo != 0) f->glDeleteFramebuffers(1, &fbo);
fbo = 0;
}