full support of ObjectBase:: isReceiveShadows, isCastShadows, isAcceptLight and isAcceptFog

This commit is contained in:
2023-02-12 22:49:38 +03:00
parent e3389bcc20
commit c8dcd5e9c0
10 changed files with 84 additions and 40 deletions

View File

@@ -110,7 +110,6 @@ public:
protected:
void fillObjectsBuffer(const ObjectBaseList & ol, RenderPass pass);
void reloadObjects();
void renderObjects(Scene & scene, RenderPass pass);
void renderLight(int first_wr_buff, bool clear_only);
void renderShadow(int index, Light * light);