small refactoring

This commit is contained in:
2021-05-31 12:47:46 +03:00
parent 5eaa20202b
commit a9f7408e71
44 changed files with 86 additions and 595 deletions

View File

@@ -31,7 +31,6 @@
class Renderer: public RendererBase {
friend class QGLView;
friend class MouseController;
friend class RendererBase;
friend class RendererMaterial;
friend class RendererService;
friend class RendererSelection;
@@ -105,10 +104,6 @@ private:
int camera_light_mode;
bool edit_mode, need_init_shaders, need_render_sum;
Framebuffer fbo_ds, fbo_out;
/*QOpenGLShaderProgram * shader_fxaa, * shader_ds_0, * shader_ds_1, * shader_hdr, * shader_small;
QOpenGLShaderProgram * shader_bloom_0, * shader_bloom_1, * shader_motion_blur, * shader_fbo_add;
QOpenGLShaderProgram * shader_shadow, * shader_ssr, * shader_ssr_blur, * shader_ssr_merge;
QOpenGLShaderProgram * shader_ssao_blur, * shader_ssao_merge, * shader_dof;*/
QMap<ShaderRole, QString> shader_files;
QMap<ShaderRole, QStringList> shader_defines;
QMap<ShaderRole, QOpenGLShaderProgram*> shaders;
@@ -130,7 +125,6 @@ private:
QVector4D corner_dirs[4];
QVector<QVector3D> hcontent;
QMap<int, QList<Light*>> cur_lights;
};
#endif // RENDERER_H