small refactoring
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@@ -25,9 +25,6 @@
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class Mesh
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{
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friend class ObjectBase;
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friend class Scene;
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friend class Renderer;
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friend QDataStream & operator <<(QDataStream & s, const Mesh * m);
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friend QDataStream & operator >>(QDataStream & s, Mesh *& m);
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public:
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@@ -36,8 +33,6 @@ public:
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Mesh * clone();
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//GLVBO & operator =(const GLVBO & o) {return *this;}
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void init (QOpenGLExtraFunctions * f);
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void destroy (QOpenGLExtraFunctions * f);
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bool rebuffer(QOpenGLExtraFunctions * f);
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@@ -100,7 +95,6 @@ private:
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mutable bool hash_changed;
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int vert_count;
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bool changed;
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};
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