add textureTransform to ObjectBase
before textures load refactoring
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@@ -156,7 +156,7 @@
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<item>
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<widget class="QToolButton" name="buttonClear">
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<property name="icon">
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<iconset resource="../../qad/utils/qad_utils.qrc">
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<iconset resource="../../../qad/libs/blockview/qad_blockview.qrc">
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<normaloff>:/icons/edit-delete.png</normaloff>:/icons/edit-delete.png</iconset>
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</property>
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</widget>
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@@ -164,11 +164,22 @@
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<item>
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<widget class="QToolButton" name="buttonSelect">
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<property name="icon">
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<iconset resource="../../qad/application/qad_application.qrc">
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<iconset resource="../../../qad/libs/blockview/qad_blockview.qrc">
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<normaloff>:/icons/document-open.png</normaloff>:/icons/document-open.png</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="buttonChannels">
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<property name="icon">
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<iconset resource="../../../qad/libs/graphic/qad_graphic.qrc">
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<normaloff>:/icons/legend.png</normaloff>:/icons/legend.png</iconset>
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</property>
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<property name="popupMode">
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<enum>QToolButton::InstantPopup</enum>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="1" column="0">
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@@ -332,6 +343,36 @@
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</widget>
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</item>
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</layout>
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<action name="actionInvert_R">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Invert R</string>
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</property>
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</action>
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<action name="actionInvert_G">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Invert G</string>
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</property>
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<property name="toolTip">
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<string>Invert G</string>
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</property>
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</action>
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<action name="actionInvert_B">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Invert B</string>
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</property>
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<property name="toolTip">
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<string>Invert B</string>
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</property>
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</action>
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</widget>
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<customwidgets>
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<customwidget>
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@@ -351,8 +392,8 @@
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</customwidget>
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</customwidgets>
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<resources>
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<include location="../../qad/utils/qad_utils.qrc"/>
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<include location="../../qad/application/qad_application.qrc"/>
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<include location="../../../qad/libs/blockview/qad_blockview.qrc"/>
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<include location="../../../qad/libs/graphic/qad_graphic.qrc"/>
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</resources>
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<connections>
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<connection>
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