add textureTransform to ObjectBase
before textures load refactoring
This commit is contained in:
@@ -10,6 +10,7 @@ project(QGLEngine)
|
||||
if (NOT DEFINED SHSTKPROJECT)
|
||||
include(SHSTKQtMacros)
|
||||
endif()
|
||||
find_package(PIP REQUIRED)
|
||||
find_package(QAD REQUIRED)
|
||||
shstk_qt_founded(QtVersions)
|
||||
set(_qgl_ok 0)
|
||||
@@ -23,7 +24,6 @@ if (NOT _qgl_ok)
|
||||
message(WARNING "Building ${PROJECT_NAME} available only on Qt5/6!")
|
||||
else()
|
||||
include(SHSTKQtMacros)
|
||||
include_directories("c:/sdk/MinGW/x32/lib/gcc/i686-w64-mingw32/8.1.0/include")
|
||||
|
||||
set(QGLEngine_MAJOR 1)
|
||||
set(QGLEngine_MINOR 0)
|
||||
|
||||
Reference in New Issue
Block a user