important fix, texture manager

This commit is contained in:
2023-02-07 18:11:06 +03:00
parent 9cc870c996
commit 4e62165c80
15 changed files with 401 additions and 20 deletions

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/*
QGL TexturesEditor
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "textures_editor.h"
#include "glmaterial.h"
#include "gltexture_manager.h"
#include "qglview.h"
#include "ui_textures_editor.h"
#include <QInputDialog>
#include <QMessageBox>
#include <qad_types.h>
TexturesEditor::TexturesEditor(QWidget * parent): QWidget(parent) {
ui = new Ui::TexturesEditor();
ui->setupUi(this);
ui->labelMissed->hide();
view = 0;
}
void TexturesEditor::assignQGLView(QGLView * v) {
view = v;
connect(view->textureManager(), &TextureManager::loadingDone, this, [this]() { showWarning(); });
connect(view->textureManager(), &TextureManager::filesUsed, this, [this](int count) { ui->labelUsedFiles->setNum(count); });
showPathes();
}
void TexturesEditor::changeEvent(QEvent * e) {
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange: ui->retranslateUi(this); break;
default: break;
}
}
void TexturesEditor::showPathes() {
ui->listWidget->clear();
ui->listWidget->addItems(TextureManager::searchPathes());
}
void TexturesEditor::showWarning() {
QString mf = QStringList(view->textureManager()->missedFiles().values()).join("\n");
ui->labelMissed->setText(tr("Missed files:") + "\n" + mf);
ui->labelMissed->setHidden(mf.isEmpty());
}
void TexturesEditor::setPathes() {
QStringList pl;
for (int i = 0; i < ui->listWidget->count(); ++i)
pl << ui->listWidget->item(i)->text();
TextureManager::setSearchPathes(pl);
if (view) view->reloadTextures();
}
void TexturesEditor::on_buttonPathesAdd_clicked() {
QString p = QFileDialog::getExistingDirectory(nullptr, tr("Select search path"), prev_path);
if (p.isEmpty()) return;
prev_path = p;
if (TextureManager::searchPathes().contains(p)) return;
ui->listWidget->addItem(p);
setPathes();
}
void TexturesEditor::on_buttonPathesDelete_clicked() {
qDeleteAll(ui->listWidget->selectedItems());
setPathes();
}
void TexturesEditor::on_buttonPathesClear_clicked() {
ui->listWidget->clear();
setPathes();
}
void TexturesEditor::on_buttonReload_clicked() {
if (!view) return;
view->reloadTextures();
}

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/*
QGL TexturesEditor
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef textures_editor_H
#define textures_editor_H
#include "gltypes.h"
#include <QFileDialog>
namespace Ui {
class TexturesEditor;
}
class TexturesEditor: public QWidget {
Q_OBJECT
public:
explicit TexturesEditor(QWidget * parent = 0);
void assignQGLView(QGLView * v);
protected:
void changeEvent(QEvent * e);
void setPathes();
Ui::TexturesEditor * ui;
QGLView * view;
QString prev_path;
public slots:
void showPathes();
private slots:
void showWarning();
void on_buttonPathesAdd_clicked();
void on_buttonPathesDelete_clicked();
void on_buttonPathesClear_clicked();
void on_buttonReload_clicked();
signals:
void changed();
};
#endif

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>TexturesEditor</class>
<widget class="QWidget" name="TexturesEditor">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>435</width>
<height>347</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QLabel" name="label">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Search pathes:</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="buttonPathesAdd">
<property name="toolTip">
<string>Add</string>
</property>
<property name="icon">
<iconset resource="../../../qad/libs/piqt_utils/qad_piqt_widgets.qrc">
<normaloff>:/icons/list-add.png</normaloff>:/icons/list-add.png</iconset>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="buttonPathesDelete">
<property name="toolTip">
<string>Delete</string>
</property>
<property name="icon">
<iconset resource="../../../qad/libs/blockview/qad_blockview.qrc">
<normaloff>:/icons/edit-delete.png</normaloff>:/icons/edit-delete.png</iconset>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeType">
<enum>QSizePolicy::Preferred</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>10</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QToolButton" name="buttonPathesClear">
<property name="toolTip">
<string>Clear</string>
</property>
<property name="icon">
<iconset resource="../../../qad/libs/application/qad_application.qrc">
<normaloff>:/icons/edit-clear.png</normaloff>:/icons/edit-clear.png</iconset>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QListWidget" name="listWidget">
<property name="editTriggers">
<set>QAbstractItemView::NoEditTriggers</set>
</property>
<property name="dragDropMode">
<enum>QAbstractItemView::InternalMove</enum>
</property>
<property name="defaultDropAction">
<enum>Qt::MoveAction</enum>
</property>
<property name="verticalScrollMode">
<enum>QAbstractItemView::ScrollPerPixel</enum>
</property>
<property name="horizontalScrollMode">
<enum>QAbstractItemView::ScrollPerPixel</enum>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="label_2">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Used files:</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelUsedFiles">
<property name="text">
<string>0</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="buttonReload">
<property name="toolTip">
<string>Reload</string>
</property>
<property name="icon">
<iconset resource="../core/qglengine_core.qrc">
<normaloff>:/icons/view-refresh.png</normaloff>:/icons/view-refresh.png</iconset>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="labelMissed">
<property name="text">
<string>Missed files:</string>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="../../../qad/libs/application/qad_application.qrc"/>
<include location="../../../qad/libs/blockview/qad_blockview.qrc"/>
<include location="../../../qad/libs/piqt_utils/qad_piqt_widgets.qrc"/>
<include location="../core/qglengine_core.qrc"/>
</resources>
<connections/>
<slots>
<slot>materialChanged()</slot>
</slots>
</ui>