default unlimit fps, vsync flag

This commit is contained in:
Бычков Андрей
2022-10-12 14:35:01 +03:00
parent c865f9fc94
commit 3b0d1ea0e2
7 changed files with 119 additions and 100 deletions

View File

@@ -1,72 +1,26 @@
/*
QGL OpenGLWindow
Ivan Pelipenko peri4ko@yandex.ru
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "openglwindow.h"
#include <QCoreApplication>
#include <QOpenGLContext>
#include <QOpenGLPaintDevice>
#include <QPainter>
#include <qopenglext.h>
OpenGLWindow::OpenGLWindow(QWindow *parent)
: QWindow(parent)
, m_context(nullptr)
, m_device(nullptr)
{
OpenGLWindow::OpenGLWindow(QWindow *parent) : QWindow(parent) {
setFlags(flags() | Qt::FramelessWindowHint);
setSurfaceType(QWindow::OpenGLSurface);
QSurfaceFormat format = QSurfaceFormat::defaultFormat();
// qDebug() << format;
#ifdef QT_OPENGL_ES_2
format.setRenderableType(QSurfaceFormat::OpenGLES);
#else
if (QOpenGLContext::openGLModuleType() == QOpenGLContext::LibGL) {
format.setVersion(4, 0);
format.setProfile(QSurfaceFormat::CoreProfile);
format.setVersion(2, 0);
format.setProfile(QSurfaceFormat::NoProfile);
}
#endif
format.setDepthBufferSize(24);
format.setSamples(8);
setFormat(format);
QSurfaceFormat::setDefaultFormat(format);
}
OpenGLWindow::~OpenGLWindow() {
delete m_device;
}
void OpenGLWindow::render(QPainter *painter) {
}
void OpenGLWindow::initialize() {
}
void OpenGLWindow::render() {
// if (!m_device) m_device = new QOpenGLPaintDevice;
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
// m_device->setSize(size() * devicePixelRatio());
// m_device->setDevicePixelRatio(devicePixelRatio());
// QPainter painter(m_device);
// render(&painter);
}
@@ -77,10 +31,10 @@ void OpenGLWindow::renderLater() {
bool OpenGLWindow::event(QEvent *event) {
switch (event->type()) {
case QEvent::UpdateRequest:
renderNow();
case QEvent::UpdateRequest:
renderNow();
return true;
default:
default:
return QWindow::event(event);
}
}
@@ -91,15 +45,54 @@ void OpenGLWindow::exposeEvent(QExposeEvent *event) {
}
void OpenGLWindow::setVSync(bool on) {
QSurfaceFormat f = requestedFormat();
if (on) {
if (f.swapInterval() != 1) {
f.setSwapInterval(1);
setFormat(f);
format_change = true;
}
} else {
if (f.swapInterval() != 0) {
f.setSwapInterval(0);
setFormat(f);
format_change = true;
}
}
}
bool OpenGLWindow::getVSync() const {
return (requestedFormat().swapInterval() == 1);
}
void OpenGLWindow::setSamples(int samples) {
QSurfaceFormat f = requestedFormat();
if (f.samples() != samples) {
f.setSamples(samples);
setFormat(f);
format_change = true;
}
}
int OpenGLWindow::getSamples() const {
return requestedFormat().samples();
}
void OpenGLWindow::renderNow() {
if (!isExposed())
return;
if (!isExposed()) return;
bool needsInitialize = false;
if (!m_context) {
if (!m_context || format_change) {
if (m_context) delete m_context;
m_context = new QOpenGLContext(this);
m_context->setFormat(requestedFormat());
m_context->create();
needsInitialize = true;
format_change = false;
}
m_context->makeCurrent(this);
if (needsInitialize) {
@@ -108,5 +101,6 @@ void OpenGLWindow::renderNow() {
}
render();
m_context->swapBuffers(this);
frame_cnt++;
}