version 1.2.0
fixed framebuffer size feature
This commit is contained in:
15
shaders/rescale.glsl
Normal file
15
shaders/rescale.glsl
Normal file
@@ -0,0 +1,15 @@
|
||||
// vert //
|
||||
|
||||
void main(void) {
|
||||
qgl_FragTexture = qgl_Texture;
|
||||
gl_Position = qgl_ftransform();
|
||||
}
|
||||
|
||||
|
||||
// frag //
|
||||
|
||||
uniform sampler2D tex_0;
|
||||
|
||||
void main(void) {
|
||||
qgl_FragColor = texture(tex_0, qgl_FragTexture.xy);
|
||||
}
|
||||
Reference in New Issue
Block a user