version 1.1.0

add Renderer::GrabFormat flags
This commit is contained in:
2023-04-25 17:34:47 +03:00
parent 0151e34477
commit 011c3eeb71
6 changed files with 27 additions and 15 deletions

View File

@@ -145,7 +145,7 @@ void Renderer::init(int width, int height) {
initCoeffTextures();
markReloadTextures();
tex_env.init();
if (is_grabbing) fbo_out.enablePixelBuffer();
fbo_out.enablePixelBuffer();
need_init_shaders = true;
}
@@ -686,11 +686,15 @@ void Renderer::renderScene() {
/// grab framebuffer
phase.begin("grab");
if (is_grabbing) {
fbo_out.queryImage(0);
if (view->grabFormats().testFlag(gfImage)) {
fbo_out.queryImage(cur_write_plane);
last_img = fbo_out.getImage().mirrored();
// qDebug() << last_img.size();
}
if (view->grabFormats().testFlag(gfFloat)) {
fbo_out.queryImageF(obrLighting);
last_img_f = fbo_out.getPointsFloat();
}
// qDebug() << last_img.size();
phase.end();
/*
@@ -728,11 +732,6 @@ void Renderer::setCameraLightMode(int m) {
view->scene()->setLightsChanged();
}
void Renderer::setGrabImage(bool on) {
is_grabbing = on;
// fbo_out.enablePixelBuffer();
}
void Renderer::addFramebufferEffect(FramebufferEffectBase * e) {
e->r = this;