/*
    QGLEngineShaders
    Ivan Pelipenko peri4ko@yandex.ru

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef GLSHADERS_H
#define GLSHADERS_H

#include "gltypes.h"

namespace QGLEngineShaders {

QGLENGINE_CORE_EXPORT bool loadShadersMulti(QOpenGLShaderProgram *& prog,
											const QString & file,
											bool add_qgl                  = true,
											const QStringList & defines   = QStringList(),
											const QString & custom_header = QString());
QGLENGINE_CORE_EXPORT bool loadShaders(QOpenGLShaderProgram *& prog,
									   const QStringList & files,
									   bool add_qgl                  = true,
									   const QStringList & defines   = QStringList(),
									   const QString & custom_header = QString());

} // namespace QGLEngineShaders

#endif // GLSHADERS_H
