<RCC>
    <qresource prefix="/qglengine">
        <file>../../shaders/ds_final.glsl</file>
        <file>../../shaders/ds_geom.glsl</file>
        <file>../../shaders/ds_light.glsl</file>
        <file>../../shaders/ds_tonemap.glsl</file>
        <file>../../shaders/fxaa.frag</file>
        <file>../../shaders/fxaa.vert</file>
        <file>../../shaders/fxaa_v3.h</file>
        <file>../../shaders/selection.glsl</file>
        <file>../../shaders/selection_apply.glsl</file>
        <file>../../shaders/selection_frame.glsl</file>
        <file>../../shaders/selection_halo.glsl</file>
        <file>../../shaders/service_fill.glsl</file>
        <file>../../shaders/service_frame.glsl</file>
        <file>../../shaders/service_line.glsl</file>
        <file>../../shaders/sum.glsl</file>
        <file>../../shaders/shadow.glsl</file>
        <file>../../shaders/rescale.glsl</file>
    </qresource>
</RCC>
