Files
qad/qglview/material_editor.cpp
Бычков Андрей ba8bc27298 1
git-svn-id: svn://db.shs.com.ru/libs@1 a8b55f48-bf90-11e4-a774-851b48703e85
2015-02-28 21:28:53 +00:00

193 lines
8.3 KiB
C++

/*
QGLView
Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "material_editor.h"
MaterialEditor::MaterialEditor(QWidget * parent): QWidget(parent) {
setupUi(this);
active = true;
}
void MaterialEditor::changeEvent(QEvent * e) {
return;
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
retranslateUi(this);
break;
default:
break;
}
}
void MaterialEditor::setMaterial(const Material & m) {
active = false;
colorDiffuse->setColor(m.color_diffuse);
colorSpecular->setColor(m.color_specular);
colorSelfIllum->setColor(m.color_self_illumination);
checkGlass->setChecked(m.glass);
comboModel->setCurrentIndex((int)m.light_model);
spinShine->setValue(m.shine);
spinShineStrength->setValue(m.shine_strength);
spinTransparent->setValue(m.transparency);
spinReflect->setValue(m.reflectivity);
spinBump->setValue(m.bump_scale);
spinRelief->setValue(m.relief_scale);
spinIOF->setValue(m.iof);
spinDispersion->setValue(m.dispersion);
lineDiffuse->setProperty("GLpath", m.diffuse.bitmap_path); lineDiffuse->setText(QFileInfo(m.diffuse.bitmap_path).fileName());
lineBump->setProperty("GLpath", m.bump.bitmap_path); lineBump->setText(QFileInfo(m.bump.bitmap_path).fileName());
lineRelief->setProperty("GLpath", m.relief.bitmap_path); lineRelief->setText(QFileInfo(m.relief.bitmap_path).fileName());
lineReflFront->setProperty("GLpath", m.reflection.path(0)); lineReflFront->setText(QFileInfo(m.reflection.path(0)).fileName());
lineReflBack->setProperty("GLpath", m.reflection.path(1)); lineReflBack->setText(QFileInfo(m.reflection.path(1)).fileName());
lineReflLeft->setProperty("GLpath", m.reflection.path(2)); lineReflLeft->setText(QFileInfo(m.reflection.path(2)).fileName());
lineReflRight->setProperty("GLpath", m.reflection.path(3)); lineReflRight->setText(QFileInfo(m.reflection.path(3)).fileName());
lineReflTop->setProperty("GLpath", m.reflection.path(4)); lineReflTop->setText(QFileInfo(m.reflection.path(4)).fileName());
lineReflBottom->setProperty("GLpath", m.reflection.path(5)); lineReflBottom->setText(QFileInfo(m.reflection.path(5)).fileName());
active = true;
}
Material MaterialEditor::material() {
Material m;
m.color_diffuse = colorDiffuse->color();
m.color_specular = colorSpecular->color();
m.color_self_illumination = colorSelfIllum->color();
m.glass = checkGlass->isChecked();
m.light_model = (Material::LightModel)comboModel->currentIndex();
m.shine = spinShine->value();
m.shine_strength = spinShineStrength->value();
m.transparency = spinTransparent->value();
m.reflectivity = spinReflect->value();
m.bump_scale = spinBump->value();
m.relief_scale = spinRelief->value();
m.iof = spinIOF->value();
m.dispersion = spinDispersion->value();
m.diffuse.bitmap_path = lineDiffuse->property("GLpath").toString();
m.bump.bitmap_path = lineBump->property("GLpath").toString();
m.relief.bitmap_path = lineRelief->property("GLpath").toString();
m.reflection.setPath(0, lineReflFront->property("GLpath").toString());
m.reflection.setPath(1, lineReflBack->property("GLpath").toString());
m.reflection.setPath(2, lineReflLeft->property("GLpath").toString());
m.reflection.setPath(3, lineReflRight->property("GLpath").toString());
m.reflection.setPath(4, lineReflTop->property("GLpath").toString());
m.reflection.setPath(5, lineReflBottom->property("GLpath").toString());
return m;
}
void MaterialEditor::on_buttonDiffuseSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineDiffuse->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineDiffuse->setProperty("GLpath", str);
lineDiffuse->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonBumpSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineBump->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineBump->setProperty("GLpath", str);
lineBump->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReliefSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineRelief->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineRelief->setProperty("GLpath", str);
lineRelief->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflFrontSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflFront->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflFront->setProperty("GLpath", str);
lineReflFront->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBackSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflBack->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflBack->setProperty("GLpath", str);
lineReflBack->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflLeftSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflLeft->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflLeft->setProperty("GLpath", str);
lineReflLeft->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflRightSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflRight->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflRight->setProperty("GLpath", str);
lineReflRight->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflTopSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflTop->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflTop->setProperty("GLpath", str);
lineReflTop->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBottomSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", lineReflBottom->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
lineReflBottom->setProperty("GLpath", str);
lineReflBottom->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonLoadCubeDir_clicked() {
QString dir = QFileDialog::getExistingDirectory(this, "Select directory", lineReflFront->property("GLpath").toString());
if (dir.isEmpty()) return;
GLCubeTexture cb(0);
cb.loadPathesFromDirectory(dir);
active = false;
lineReflFront->setProperty("GLpath", cb.path(0)); lineReflFront->setText(QFileInfo(cb.path(0)).fileName());
lineReflBack->setProperty("GLpath", cb.path(1)); lineReflBack->setText(QFileInfo(cb.path(1)).fileName());
lineReflLeft->setProperty("GLpath", cb.path(2)); lineReflLeft->setText(QFileInfo(cb.path(2)).fileName());
lineReflRight->setProperty("GLpath", cb.path(3)); lineReflRight->setText(QFileInfo(cb.path(3)).fileName());
lineReflTop->setProperty("GLpath", cb.path(4)); lineReflTop->setText(QFileInfo(cb.path(4)).fileName());
lineReflBottom->setProperty("GLpath", cb.path(5)); lineReflBottom->setText(QFileInfo(cb.path(5)).fileName());
active = true;
materialChanged();
}