Files
qad/qglview/glprimitives.cpp
Бычков Андрей ba8bc27298 1
git-svn-id: svn://db.shs.com.ru/libs@1 a8b55f48-bf90-11e4-a774-851b48703e85
2015-02-28 21:28:53 +00:00

104 lines
3.1 KiB
C++

/*
QGLView
Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "glprimitives.h"
void GLPrimitivePoint::draw(bool simplest) {
glPointSize(sz);
glColor3f(material_.color_diffuse.redF(), material_.color_diffuse.greenF(), material_.color_diffuse.blueF());
glBegin(GL_POINTS);
glVertex3d(0., 0., 0.);
glEnd();
}
GLPrimitiveCube::GLPrimitiveCube(double width, double length, double height, QVector3D pos): GLObjectBase() {
geom_prim = Quads;
w = width;
l = length;
h = height;
moveTo(pos);
init();
}
void GLPrimitiveCube::init() {
double hw = w / 2., hl = l / 2., hh = h / 2.;
//list = glGenLists(1);
//glNewList(list, GL_COMPILE);
//glColor4d(material_.color_diffuse.redF(), material_.color_diffuse.greenF(), material_.color_diffuse.blueF(), material_.color_diffuse.alphaF());
vbo.init();
QVector<GLfloat> & d_vertices(vbo.vertices()), & d_normals(vbo.normals()), & d_uvs(vbo.texcoords());
d_vertices.clear();
d_normals.clear();
d_uvs.clear();
for (int i = 0; i < 4; ++i)
d_normals << 0. << -1. << 0.;
d_vertices << -hw << -hl << -hh;
d_vertices << hw << -hl << -hh;
d_vertices << hw << -hl << hh;
d_vertices << -hw << -hl << hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
for (int i = 0; i < 4; ++i)
d_normals << 0. << 1. << 0.;
d_vertices << -hw << hl << -hh;
d_vertices << -hw << hl << hh;
d_vertices << hw << hl << hh;
d_vertices << hw << hl << -hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
for (int i = 0; i < 4; ++i)
d_normals << -1. << 0. << 0.;
d_vertices << -hw << -hl << -hh;
d_vertices << -hw << -hl << hh;
d_vertices << -hw << hl << hh;
d_vertices << -hw << hl << -hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
for (int i = 0; i < 4; ++i)
d_normals << 1. << 0. << 0.;
d_vertices << hw << -hl << -hh;
d_vertices << hw << hl << -hh;
d_vertices << hw << hl << hh;
d_vertices << hw << -hl << hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
for (int i = 0; i < 4; ++i)
d_normals << 0. << 0. << -1.;
d_vertices << -hw << -hl << -hh;
d_vertices << -hw << hl << -hh;
d_vertices << hw << hl << -hh;
d_vertices << hw << -hl << -hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
for (int i = 0; i < 4; ++i)
d_normals << 0. << 0. << 1.;
d_vertices << -hw << -hl << hh;
d_vertices << hw << -hl << hh;
d_vertices << hw << hl << hh;
d_vertices << -hw << hl << hh;
d_uvs << 0. << 0. << 1. << 0. << 1. << 1. << 0. << 1.;
is_init = true;
vbo.rebuffer();
}