git-svn-id: svn://db.shs.com.ru/libs@1 a8b55f48-bf90-11e4-a774-851b48703e85
58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
/*
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QGLView
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Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GLFRAMEBUFFER_H
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#define GLFRAMEBUFFER_H
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#include "gltypes.h"
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class GLFramebuffer
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{
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public:
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GLFramebuffer(int colorAttachments = 1, bool withDepth = true, GLenum colorFormat = GL_RGBA8, GLenum target = GL_TEXTURE_2D);
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virtual ~GLFramebuffer();
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GLuint id() const {return fbo;}
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GLuint colorTexture(int index = 0) const {return colors[index];}
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GLenum colorFormat() const {return color_format;}
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GLuint depthTexture() const {return tex_d;}
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GLenum target() const {return target_;}
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void resize(int width, int height);
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void bind();
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void release();
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void setReadBuffer(int index) {glReadBuffer(GL_COLOR_ATTACHMENT0 + index);}
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void setWriteBuffer(int index) {glDrawBuffer(GL_COLOR_ATTACHMENT0 + index);}
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void setWriteBuffers(int indeces[]);
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void setWriteBuffers(int * indeces, int count);
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void setColorFormat(GLenum format) {color_format = format; is_changed = true;}
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void copyDepthFrom(GLuint tex) {;}
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void bindColorTextures();
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private:
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bool is_depth, is_changed;
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QVector<GLuint> colors;
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GLenum color_format, target_;
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GLuint fbo, drbo, tex_d;
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GLint prev_view[4], wid, hei;
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};
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#endif // GLFRAMEBUFFER_H
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