48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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QGLView
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Copyright (C) 2018 Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RENDERER_SIMPLE_H
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#define RENDERER_SIMPLE_H
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#include "qglview.h"
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class RendererSimple: public GLRendererBase
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{
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public:
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RendererSimple(QGLView * view);
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virtual ~RendererSimple() {if (shader_fxaa != 0) delete shader_fxaa;}
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virtual void renderScene();
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virtual void reloadShaders();
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virtual void init(int width, int height) {resizeFBO(width, height);}
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virtual void resize(int width, int height) {resizeFBO(width, height);}
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QPoint mpos;
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protected:
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private:
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void resizeFBO(int w, int h);
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GLFramebuffer fbo, fbo_c;
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__GLShaderProgram__ * shader_fxaa, * shader;
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};
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#endif // RENDERER_SIMPLE_H
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