120 lines
2.8 KiB
C++
120 lines
2.8 KiB
C++
/*
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QGLView
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Ivan Pelipenko peri4ko@yandex.ru
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#define GL_GLEXT_PROTOTYPES
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#include <QOpenGLExtraFunctions>
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#include "glvertexobject.h"
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using namespace QGLEngineShaders;
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VertexObject::VertexObject():
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buffer_obj (GL_ARRAY_BUFFER, GL_STREAM_DRAW),
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buffer_sel (GL_ARRAY_BUFFER, GL_STREAM_DRAW) {
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vao_ = 0;
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buffers_binded = false;
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objects_changed = selected_changed = true;
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}
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VertexObject::~VertexObject() {
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}
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void VertexObject::init(QOpenGLExtraFunctions * f) {
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if (!isInit()) {
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buffer_obj.init(f);
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buffer_sel.init(f);
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f->glGenVertexArrays(1, &vao_);
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}
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}
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void VertexObject::destroy(QOpenGLExtraFunctions * f) {
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if (vao_ != 0) {
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buffer_obj.destroy(f);
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buffer_sel.destroy(f);
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f->glDeleteVertexArrays(1, &vao_);
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}
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vao_ = 0;
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}
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void VertexObject::bind(QOpenGLExtraFunctions * f) {
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//qDebug() << "bind" << target_ << buffer_;
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f->glBindVertexArray(vao_);
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}
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void VertexObject::release(QOpenGLExtraFunctions * f) {
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f->glBindVertexArray(0);
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}
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void VertexObject::bindBuffers(QOpenGLExtraFunctions * f, Buffer & geom, Buffer & elem, bool force) {
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if (!force && buffers_binded) return;
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buffers_binded = true;
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init(f);
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bind(f);
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geom.bind(f);
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prepareDrawGeom(f);
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elem.bind(f);
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buffer_obj.bind(f);
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prepareDrawObj(f);
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buffer_sel.bind(f);
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prepareDrawSel(f);
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release(f);
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}
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void VertexObject::loadObject(QOpenGLExtraFunctions * f, const Object & object) {
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loadBuffer(f, buffer_obj, &object, sizeof(Object));
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}
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void VertexObject::loadObjects(QOpenGLExtraFunctions * f, const QVector<Object> & objects) {
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loadBuffer(f, buffer_obj, objects.constData(), objects.size() * sizeof(Object));
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}
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void VertexObject::loadSelections(QOpenGLExtraFunctions * f, const QVector<uchar> & sels) {
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loadBuffer(f, buffer_sel, sels.constData(), sels.size());
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}
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void VertexObject::draw(QOpenGLExtraFunctions * f, GLenum geom_type, int vert_cout, int obj_count) {
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bind(f);
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f->glDrawElementsInstanced(geom_type, vert_cout, GL_UNSIGNED_INT, 0, obj_count);
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release(f);
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}
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void VertexObject::loadBuffer(QOpenGLExtraFunctions * f, Buffer & buf, const void * data, int size) {
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buf.init(f);
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if (!data) return;
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buf.bind(f);
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buf.resize(f, size);
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buf.load(f, data, size);
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}
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