Files
qad/qglview/material_editor.cpp
Пелипенко Иван fd4ffc3677 x64 fixICU fixes
git-svn-id: svn://db.shs.com.ru/libs@6 a8b55f48-bf90-11e4-a774-851b48703e85
2015-04-15 07:42:34 +00:00

258 lines
10 KiB
C++

/*
QGLView
Copyright (C) 2012 Ivan Pelipenko peri4ko@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "material_editor.h"
#include "ui_material_editor.h"
MaterialEditor::MaterialEditor(QWidget * parent): QWidget(parent) {
ui = new Ui::MaterialEditor();
ui->setupUi(this);
active = true;
}
void MaterialEditor::changeEvent(QEvent * e) {
return;
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
ui->retranslateUi(this);
break;
default:
break;
}
}
void MaterialEditor::setMaterial(const Material & m) {
active = false;
ui->colorDiffuse->setColor(m.color_diffuse);
ui->colorSpecular->setColor(m.color_specular);
ui->colorSelfIllum->setColor(m.color_self_illumination);
ui->checkGlass->setChecked(m.glass);
ui->comboModel->setCurrentIndex((int)m.light_model);
ui->spinShine->setValue(m.shine);
ui->spinShineStrength->setValue(m.shine_strength);
ui->spinTransparent->setValue(m.transparency);
ui->spinReflect->setValue(m.reflectivity);
ui->spinBump->setValue(m.bump_scale);
ui->spinRelief->setValue(m.relief_scale);
ui->spinIOF->setValue(m.iof);
ui->spinDispersion->setValue(m.dispersion);
ui->lineDiffuse->setProperty("GLpath", m.diffuse.bitmap_path); ui->lineDiffuse->setText(QFileInfo(m.diffuse.bitmap_path).fileName());
ui->lineBump->setProperty("GLpath", m.bump.bitmap_path); ui->lineBump->setText(QFileInfo(m.bump.bitmap_path).fileName());
ui->lineRelief->setProperty("GLpath", m.relief.bitmap_path); ui->lineRelief->setText(QFileInfo(m.relief.bitmap_path).fileName());
ui->lineReflFront->setProperty("GLpath", m.reflection.path(0)); ui->lineReflFront->setText(QFileInfo(m.reflection.path(0)).fileName());
ui->lineReflBack->setProperty("GLpath", m.reflection.path(1)); ui->lineReflBack->setText(QFileInfo(m.reflection.path(1)).fileName());
ui->lineReflLeft->setProperty("GLpath", m.reflection.path(2)); ui->lineReflLeft->setText(QFileInfo(m.reflection.path(2)).fileName());
ui->lineReflRight->setProperty("GLpath", m.reflection.path(3)); ui->lineReflRight->setText(QFileInfo(m.reflection.path(3)).fileName());
ui->lineReflTop->setProperty("GLpath", m.reflection.path(4)); ui->lineReflTop->setText(QFileInfo(m.reflection.path(4)).fileName());
ui->lineReflBottom->setProperty("GLpath", m.reflection.path(5)); ui->lineReflBottom->setText(QFileInfo(m.reflection.path(5)).fileName());
active = true;
}
Material MaterialEditor::material() {
Material m;
m.color_diffuse = ui->colorDiffuse->color();
m.color_specular = ui->colorSpecular->color();
m.color_self_illumination = ui->colorSelfIllum->color();
m.glass = ui->checkGlass->isChecked();
m.light_model = (Material::LightModel)ui->comboModel->currentIndex();
m.shine = ui->spinShine->value();
m.shine_strength = ui->spinShineStrength->value();
m.transparency = ui->spinTransparent->value();
m.reflectivity = ui->spinReflect->value();
m.bump_scale = ui->spinBump->value();
m.relief_scale = ui->spinRelief->value();
m.iof = ui->spinIOF->value();
m.dispersion = ui->spinDispersion->value();
m.diffuse.bitmap_path = ui->lineDiffuse->property("GLpath").toString();
m.bump.bitmap_path = ui->lineBump->property("GLpath").toString();
m.relief.bitmap_path = ui->lineRelief->property("GLpath").toString();
m.reflection.setPath(0, ui->lineReflFront->property("GLpath").toString());
m.reflection.setPath(1, ui->lineReflBack->property("GLpath").toString());
m.reflection.setPath(2, ui->lineReflLeft->property("GLpath").toString());
m.reflection.setPath(3, ui->lineReflRight->property("GLpath").toString());
m.reflection.setPath(4, ui->lineReflTop->property("GLpath").toString());
m.reflection.setPath(5, ui->lineReflBottom->property("GLpath").toString());
return m;
}
void MaterialEditor::on_buttonDiffuseSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineDiffuse->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineDiffuse->setProperty("GLpath", str);
ui->lineDiffuse->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonBumpSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineBump->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineBump->setProperty("GLpath", str);
ui->lineBump->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReliefSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineRelief->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineRelief->setProperty("GLpath", str);
ui->lineRelief->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflFrontSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflFront->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflFront->setProperty("GLpath", str);
ui->lineReflFront->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBackSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBack->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflBack->setProperty("GLpath", str);
ui->lineReflBack->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflLeftSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflLeft->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflLeft->setProperty("GLpath", str);
ui->lineReflLeft->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflRightSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflRight->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflRight->setProperty("GLpath", str);
ui->lineReflRight->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflTopSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflTop->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflTop->setProperty("GLpath", str);
ui->lineReflTop->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonReflBottomSelect_clicked() {
QString str = QFileDialog::getOpenFileName(this, "Select image", ui->lineReflBottom->property("GLpath").toString(), "Images(*.bmp *.jpg *.jpeg *.png *.tif *.tiff *.tga);;All files(*)");
if (str.isEmpty()) return;
ui->lineReflBottom->setProperty("GLpath", str);
ui->lineReflBottom->setText(QFileInfo(str).fileName());
materialChanged();
}
void MaterialEditor::on_buttonDiffuseClear_clicked() {
ui->lineDiffuse->setText("");
ui->lineDiffuse->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonBumpClear_clicked() {
ui->lineBump->setText("");
ui->lineBump->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReliefClear_clicked() {
ui->lineRelief->setText("");
ui->lineRelief->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflFrontClear_clicked() {
ui->lineReflFront->setText("");
ui->lineReflFront->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflBackClear_clicked() {
ui->lineReflBack->setText("");
ui->lineReflBack->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflLeftClear_clicked() {
ui->lineReflLeft->setText("");
ui->lineReflLeft->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflRightClear_clicked() {
ui->lineReflRight->setText("");
ui->lineReflRight->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflTopClear_clicked() {
ui->lineReflTop->setText("");
ui->lineReflTop->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonReflBottomClear_clicked() {
ui->lineReflBottom->setText("");
ui->lineReflBottom->setProperty("GLpath", "");
materialChanged();
}
void MaterialEditor::on_buttonLoadCubeDir_clicked() {
QString dir = QFileDialog::getExistingDirectory(this, "Select directory", ui->lineReflFront->property("GLpath").toString());
if (dir.isEmpty()) return;
GLCubeTexture cb(0);
cb.loadPathesFromDirectory(dir);
active = false;
ui->lineReflFront->setProperty("GLpath", cb.path(0)); ui->lineReflFront->setText(QFileInfo(cb.path(0)).fileName());
ui->lineReflBack->setProperty("GLpath", cb.path(1)); ui->lineReflBack->setText(QFileInfo(cb.path(1)).fileName());
ui->lineReflLeft->setProperty("GLpath", cb.path(2)); ui->lineReflLeft->setText(QFileInfo(cb.path(2)).fileName());
ui->lineReflRight->setProperty("GLpath", cb.path(3)); ui->lineReflRight->setText(QFileInfo(cb.path(3)).fileName());
ui->lineReflTop->setProperty("GLpath", cb.path(4)); ui->lineReflTop->setText(QFileInfo(cb.path(4)).fileName());
ui->lineReflBottom->setProperty("GLpath", cb.path(5)); ui->lineReflBottom->setText(QFileInfo(cb.path(5)).fileName());
active = true;
materialChanged();
}