#ifndef BLOCKBASE_H #define BLOCKBASE_H #include #include #include #include #include #include #include #include #include #include "chunkstream.h" /// data: /// 1002 - flag for move parent (true) /// 1003 - flag for visualize selection (true) /// 1004 - BlockItemPin ("pin") /// 1005 - BlockBusItem ("connection") /// 1006 - BlockItem ("item") /// 1007 - BlockItem selection ("item_selection") /// 1008 - item is NOT decor, ignore for function decors() (true) /// 1009 - item is scene decor ("decor") /// 1010 - BlockItem decor (src text for QGraphicsSimpleTextItem) /// 1011 - item is BlockItem decor ("decor") /// 1100 - flag for correct move (true) inline qreal quantize(qreal x, qreal q = 10.f) {return qRound(x / q) * q;} inline QPointF quantize(QPointF x, qreal q = 10.f) {return QPointF(quantize(x.x(), q), quantize(x.y(), q));} inline qreal distPointToLine(const QPointF & lp0, const QPointF & lp1, const QPointF & p) { QLineF a(lp0, lp1), b(lp0, p), c(lp1, p); qreal f = qAbs(a.dx()*b.dy() - a.dy()*b.dx()) / a.length(), s = b.length() + c.length() - a.length(); return qMax(f, s); } inline QPointF nearestPointOnLine(const QPointF & lp0, const QPointF & lp1, const QPointF & p) { QLineF a(lp0, lp1), b(lp0, p); return a.pointAt(b.length() / a.length()); } inline QRectF enlargedRect(const QRectF & r, qreal dx, qreal dy, qreal v) { return QRectF(r.left() - v + dx, r.top() - v + dy, r.width() + v+v, r.height() + v+v); } QVariant::Type typeFromLetter(const QString & l); QString uniqueName(QString n, const QStringList & names); QDataStream & operator <<(QDataStream & s, const QGraphicsItem * item); QDataStream & operator >>(QDataStream & s, QGraphicsItem *& item); class BlockItemBase: public QObject { Q_OBJECT Q_ENUMS(Action) public: enum Action { BlockAdd = 1, BlockMove, BlockRemove, BlockCopy, BusAdd, BusRemove, BusPointAdd, BusPointMove, BusPointRemove, BusSegmentAdd, BusSegmentMove, BusSegmentRemove }; }; class PropertyStorage { public: PropertyStorage() {} struct Property { Property(const QString & n = QString(), const QString & c = QString(), const QVariant & v = QVariant(), int f = 0): name(n), comment(c), value(v), flags(f) {} QString name; QString comment; QVariant value; int flags; }; PropertyStorage(const QList & pl) {props = pl;} typedef QList::const_iterator const_iterator; typedef QList::iterator iterator; iterator begin() {return props.begin();} const_iterator begin() const {return props.begin();} const_iterator constBegin() const {return props.constBegin();} iterator end() {return props.end();} const_iterator end() const {return props.end();} const_iterator constEnd() const {return props.constEnd();} int count() const {return props.count();} int length() const {return props.length();} int size() const {return props.size();} bool isEmpty() const {return props.isEmpty();} Property & first() {return props.first();} const Property & first() const {return props.first();} Property & front() {return props.front();} const Property & front() const {return props.front();} Property & last() {return props.last();} const Property & last() const {return props.last();} Property & back() {return props.back();} const Property & back() const {return props.back();} void removeFirst() {props.removeFirst();} void removeLast() {props.removeLast();} void removeAt(int i) {props.removeAt(i);} Property value(int i) const {return props.value(i);} Property value(int i, const Property & defaultValue) const {return props.value(i, defaultValue);} void clear() {props.clear();} PropertyStorage copy() const {return PropertyStorage(*this);} int propertiesCount() const {return props.size();} QList & properties() {return props;} const QList & properties() const {return props;} const PropertyStorage & propertyStorage() const {return *this;} bool isPropertyExists(const QString & _name) const; void clearProperties() {props.clear();} void addProperty(const Property & p); void addProperty(const QString & _name, const QVariant & _def_value, const QString & _comment = QString(), int _flags = 0) {addProperty(Property(_name, _comment, _def_value, _flags));} void removeProperty(const QString & _name); void removePropertiesByFlag(int flag); void updateProperties(const QList & properties_, int flag_ignore = 0); Property propertyByName(const QString & name) const; QVariant propertyValueByName(const QString & name) const; void setPropertyValue(const QString & name, const QVariant & value); void setPropertyComment(const QString & name, const QString & comment); void setPropertyFlags(const QString & name, int flags); PropertyStorage & operator <<(const PropertyStorage::Property & p) {props << p; return *this;} PropertyStorage & operator <<(const QList & p) {props << p; return *this;} PropertyStorage & operator <<(const PropertyStorage & p) {props << p.props; return *this;} Property & operator[](int i) {return props[i];} const Property & operator[](int i) const {return props[i];} static Property parsePropertyLine(QString l); protected: QList props; }; inline QDebug operator <<(QDebug s, const PropertyStorage::Property & p) {s.nospace() << p.name << " (0x" << QString::number(p.flags, 16) << ") = " << p.value; return s.space();} inline QDataStream & operator <<(QDataStream & s, const PropertyStorage & p) {s << p.properties(); return s;} inline QDataStream & operator >>(QDataStream & s, PropertyStorage & p) {s >> p.properties(); return s;} inline QDataStream & operator <<(QDataStream & s, const PropertyStorage::Property & p) { ChunkStream cs; cs << cs.chunk(1, p.name) << cs.chunk(2, p.comment) << cs.chunk(3, p.value) << cs.chunk(4, p.flags); s << cs.data(); return s;} inline QDataStream & operator >>(QDataStream & s, PropertyStorage::Property & p) { ChunkStream cs(s); while (!cs.atEnd()) { switch (cs.read()) { case 1: p.name = cs.getData(); break; case 2: p.comment = cs.getData(); break; case 3: p.value = cs.getData(); break; case 4: p.flags = cs.getData(); break; } } return s; } #endif // BLOCKBASE_H