git-svn-id: svn://db.shs.com.ru/libs@29 a8b55f48-bf90-11e4-a774-851b48703e85
This commit is contained in:
@@ -17,7 +17,7 @@ foreach(F ${PIP_FOLDERS})
|
|||||||
endforeach(F)
|
endforeach(F)
|
||||||
#message(STATUS "PIP includes = ${PIP_INCLUDES}")
|
#message(STATUS "PIP includes = ${PIP_INCLUDES}")
|
||||||
|
|
||||||
set(LIST_LIBS pip qad_widgets qad_utils qad_application qad_blockview qad_graphic qad_sql_table piqt mbricks kx_tools piqt_tools touch_widgets)
|
set(LIST_LIBS pip qad_widgets qad_utils qad_application qad_blockview qad_graphic qad_sql_table piqt mbricks kx_tools piqt_tools touch_widgets qglview)
|
||||||
|
|
||||||
foreach(L ${LIST_LIBS})
|
foreach(L ${LIST_LIBS})
|
||||||
add_subdirectory(${L})
|
add_subdirectory(${L})
|
||||||
|
|||||||
@@ -4,16 +4,12 @@ find_package(Qt4 REQUIRED)
|
|||||||
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${QT_INCLUDES})
|
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR} ${QT_INCLUDES})
|
||||||
|
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wall")
|
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2 -Wall")
|
||||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g3")
|
#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g3")
|
||||||
set(CMAKE_C_FLAGS "${CMAKE_CXX_FLAGS}")
|
set(CMAKE_C_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||||
|
|
||||||
add_definitions(-DGL_GLEXT_PROTOTYPES)
|
|
||||||
set(LIBS ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} qad_widgets)
|
set(LIBS ${QT_QTCORE_LIBRARY} ${QT_QTGUI_LIBRARY} ${QT_QTOPENGL_LIBRARY} qad_widgets)
|
||||||
if (${WIN32})
|
find_package(OpenGL REQUIRED)
|
||||||
list(APPEND LIBS opengl32 glu32)
|
list(APPEND LIBS ${OPENGL_LIBRARIES})
|
||||||
else (${WIN32})
|
|
||||||
list(APPEND LIBS GL GLU glut GLEW)
|
|
||||||
endif (${WIN32})
|
|
||||||
|
|
||||||
file(GLOB MOCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h")
|
file(GLOB MOCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.h")
|
||||||
file(GLOB CPPS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.cpp")
|
file(GLOB CPPS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.cpp")
|
||||||
|
|||||||
@@ -41,6 +41,7 @@
|
|||||||
# define CC_VC
|
# define CC_VC
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#define GL_GLEXT_PROTOTYPES
|
||||||
#ifdef WINDOWS
|
#ifdef WINDOWS
|
||||||
# include "GLee.h"
|
# include "GLee.h"
|
||||||
#else
|
#else
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ QGLView::QGLView(QWidget * parent): QGraphicsView(parent), fbo_selection(3) {
|
|||||||
ambientColor_ = QColor(10, 10, 10);
|
ambientColor_ = QColor(10, 10, 10);
|
||||||
lastPos = QPoint(-1, -1);
|
lastPos = QPoint(-1, -1);
|
||||||
lineWidth_ = 1.;
|
lineWidth_ = 1.;
|
||||||
linearFiltering_ = cameraOrbit_ = true;
|
linearFiltering_ = cameraOrbit_ = lightEnabled_ = true;
|
||||||
shaders_supported = selecting_ = customMouseMove_ = false;
|
shaders_supported = selecting_ = customMouseMove_ = false;
|
||||||
sel_button = Qt::LeftButton;
|
sel_button = Qt::LeftButton;
|
||||||
sel_mod = Qt::NoModifier;
|
sel_mod = Qt::NoModifier;
|
||||||
@@ -265,6 +265,7 @@ void QGLView::paintGL() {
|
|||||||
renderer_->reloadShaders();
|
renderer_->reloadShaders();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
emit glBeginPaint();
|
||||||
if (renderer_ != 0) renderer_->renderScene();
|
if (renderer_ != 0) renderer_->renderScene();
|
||||||
if (selectionHalo_ || hoverHalo_) {
|
if (selectionHalo_ || hoverHalo_) {
|
||||||
glReleaseTextures();
|
glReleaseTextures();
|
||||||
|
|||||||
@@ -126,6 +126,7 @@ public:
|
|||||||
FogMode fogMode() const {return fogMode_;}
|
FogMode fogMode() const {return fogMode_;}
|
||||||
//LightingMode lightingMode() const {return lmode;}
|
//LightingMode lightingMode() const {return lmode;}
|
||||||
bool isFogEnabled() const {return fogEnabled_;}
|
bool isFogEnabled() const {return fogEnabled_;}
|
||||||
|
bool isLightEnabled() const {return lightEnabled_;}
|
||||||
bool isGrabMouseEnabled() const {return grabMouse_;}
|
bool isGrabMouseEnabled() const {return grabMouse_;}
|
||||||
bool isMouseRotateEnabled() const {return mouseRotate_;}
|
bool isMouseRotateEnabled() const {return mouseRotate_;}
|
||||||
bool isMouseSelectionEnabled() const {return mouseSelect_;}
|
bool isMouseSelectionEnabled() const {return mouseSelect_;}
|
||||||
@@ -255,7 +256,7 @@ private:
|
|||||||
double lineWidth_, linearFiltering_, accom_time, accom_max_speed, cur_luminance;
|
double lineWidth_, linearFiltering_, accom_time, accom_max_speed, cur_luminance;
|
||||||
double fogDensity_, fogStart_, fogEnd_, fps_, fps_tm, hoverHaloFill_, selectionHaloFill_;
|
double fogDensity_, fogStart_, fogEnd_, fps_, fps_tm, hoverHaloFill_, selectionHaloFill_;
|
||||||
int timer, fps_cnt, sh_id_loc, shadow_map_size, dynamic_cubemap_size;
|
int timer, fps_cnt, sh_id_loc, shadow_map_size, dynamic_cubemap_size;
|
||||||
bool is_init, fogEnabled_, grabMouse_, mouse_first, mouseRotate_, mouseSelect_, customMouseMove_;
|
bool is_init, fogEnabled_, lightEnabled_, grabMouse_, mouse_first, mouseRotate_, mouseSelect_, customMouseMove_;
|
||||||
bool hoverHalo_, selectionHalo_, mouseThis_, shaders_bind, shadows_, shadows_soft, selecting_;
|
bool hoverHalo_, selectionHalo_, mouseThis_, shaders_bind, shadows_, shadows_soft, selecting_;
|
||||||
bool shaders_supported, dynamic_reflections, hdr_, bloom_, msaa_, fxaa_, accomodation_, changed_, cameraOrbit_;
|
bool shaders_supported, dynamic_reflections, hdr_, bloom_, msaa_, fxaa_, accomodation_, changed_, cameraOrbit_;
|
||||||
|
|
||||||
@@ -274,6 +275,7 @@ public slots:
|
|||||||
void setFogEnd(const double & arg) {fogEnd_ = arg;}
|
void setFogEnd(const double & arg) {fogEnd_ = arg;}
|
||||||
void setFogMode(const FogMode & arg) {fogMode_ = arg;}
|
void setFogMode(const FogMode & arg) {fogMode_ = arg;}
|
||||||
void setFogEnabled(const bool & arg) {fogEnabled_ = arg;}
|
void setFogEnabled(const bool & arg) {fogEnabled_ = arg;}
|
||||||
|
void setLightEnabled(const bool & arg) {lightEnabled_ = arg;}
|
||||||
void setGrabMouseEnabled(const bool & arg) {grabMouse_ = arg; mouse_first = true;}
|
void setGrabMouseEnabled(const bool & arg) {grabMouse_ = arg; mouse_first = true;}
|
||||||
void setMouseRotateEnabled(const bool & arg) {mouseRotate_ = arg;}
|
void setMouseRotateEnabled(const bool & arg) {mouseRotate_ = arg;}
|
||||||
void setMouseSelectionEnabled(const bool & arg) {mouseSelect_ = arg;}
|
void setMouseSelectionEnabled(const bool & arg) {mouseSelect_ = arg;}
|
||||||
|
|||||||
@@ -74,16 +74,16 @@ void RendererSimple::renderScene() {
|
|||||||
fbo_c.bind();
|
fbo_c.bind();
|
||||||
glClearFramebuffer();
|
glClearFramebuffer();
|
||||||
shader->bind(); /// WARNING
|
shader->bind(); /// WARNING
|
||||||
renderObjects(GLObjectBase::Solid, l, 0, true, true, view.isFogEnabled());
|
renderObjects(GLObjectBase::Solid, l, 0, true, view.isLightEnabled(), view.isFogEnabled());
|
||||||
shader->release(); /// WARNING
|
shader->release(); /// WARNING
|
||||||
if (QRect(QPoint(), fbo_c.size()).contains(mpos)) {
|
if (QRect(QPoint(), fbo_c.size()).contains(mpos)) {
|
||||||
//qDebug() << mpos;
|
//qDebug() << mpos;
|
||||||
GLfloat data[4] = {0, 0, 0, 0};
|
GLfloat data[4] = {0, 0, 0, 0};
|
||||||
glReadPixels(mpos.x(), fbo_c.height() - mpos.y(), 1, 1, GL_RGBA, GL_FLOAT, data);
|
glReadPixels(mpos.x(), fbo_c.height() - mpos.y(), 1, 1, GL_RGBA, GL_FLOAT, data);
|
||||||
qDebug() << QVector3D(data[0], data[1], data[2]);
|
//qDebug() << QVector3D(data[0], data[1], data[2]);
|
||||||
}
|
}
|
||||||
fbo_c.release();
|
fbo_c.release();
|
||||||
renderObjects(GLObjectBase::Solid, l, 0, true, true, view.isFogEnabled());
|
renderObjects(GLObjectBase::Solid, l, 0, true, view.isLightEnabled(), view.isFogEnabled());
|
||||||
|
|
||||||
|
|
||||||
//renderObjects(GLObjectBase::Solid, l, 0, true, true, view.isFogEnabled());
|
//renderObjects(GLObjectBase::Solid, l, 0, true, true, view.isFogEnabled());
|
||||||
|
|||||||
Reference in New Issue
Block a user